COMPONENT_INSERT_TYPE¶
Note
These constants are defined in the c4d.modules.character.builder module so c4d.modules.character.builder.COMPONENT_INSERT_TYPE_FIRST should be used and not c4d.COMPONENT_INSERT_TYPE_FIRST.
Symbol ID |
Description |
---|---|
COMPONENT_INSERT_TYPE_FIRST |
Insert as first Child of returned object. |
COMPONENT_INSERT_TYPE_LAST |
Insert as last Child of returned object. |
COMPONENT_INSERT_TYPE_BEFORE |
Insert before returned object. |
COMPONENT_INSERT_TYPE_AFTER |
Insert after returned object. |
COMPONENT_INSERT_TYPE_ACTIVE |
Insert From Parent, using the Default Insert object of the Parent component. |
COMPONENT_INSERT_TYPE_END |
Insert at the end of the returned object’s hierarchy. |