#include <c4d_prioritydata.h>
Priority data for the Priority data type (CUSTOMGUI_PRIORITY_DATA).
◆ PriorityData()
◆ WriteData()
◆ ReadData()
◆ CopyTo()
Copies the priority data to dest.
- Parameters
-
[in] | dest | The destination data. The caller owns the pointed priority data. |
- Returns
- true if successful, otherwise false.
◆ IsEqual()
Checks if the priority data is equal to another.
- Parameters
-
[in] | dest | The priority data to compare to. The caller owns the pointed priority data. |
- Returns
- true if the priority data is equal, otherwise false.
◆ SetPriorityValue()
Sets a priority value.
- Parameters
-
[in] | lValueID | Priority Value ID. |
[in] | data | New value data. |
- Returns
- true if successful, otherwise false.
◆ m_lMode
◆ m_lLong
◆ m_bCamera