#include <c4d_overridegroupdata.h>
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| virtual Bool  | IsInstanceOf (cineware::Int32 id) const | 
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|   | OverrideGroupData () | 
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|   | ~OverrideGroupData () | 
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| virtual Int32  | GetChunkLevel () | 
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| virtual Bool  | Init () | 
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| Bool  | SetCurrent (BaseDocument *doc) | 
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| Bool  | SetNotCurrent (BaseDocument *doc) | 
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| void  | SetEditorMode (Int32 mode) | 
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| void  | SetRenderMode (Int32 mode) | 
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| Bool  | Check (BaseDocument *doc, BaseList2D *node, InExcludeData *iData=nullptr) | 
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| BaseTake *  | GetTake () | 
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|   | NodeData () | 
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| BaseList2D *  | GetNode () | 
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| void  | SetNode (BaseList2D *ptr) | 
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| BaseTag *  | GetTag (Int32 id) | 
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| BaseTag *  | MakeTag (Int32 id) | 
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|   | PrivateChunk () | 
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| Bool  | ReadChunk (HyperFile *hf, Bool keepin=false, Bool noheader=false) | 
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| virtual Bool  | IsListHead () | 
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| virtual Int32  | GetType () const | 
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| virtual Int32  | GetInstanceType () const | 
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| Bool  | ReadObject (HyperFile *hf, Bool readheader) | 
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| Bool  | WriteObject (HyperFile *hf, Int32 type) | 
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| virtual Bool  | Write (HyperFile *hf) | 
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| Bool  | CopyTo (PrivateChunk *dest, COPYFLAGS flags, AliasTrans *trans) | 
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| virtual Bool  | GetDParameter (const DescID &id, GeData &data) | 
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| virtual Bool  | SetDParameter (const DescID &id, const GeData &data) | 
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| Bool  | GetParameter (Int32 id, GeData &data) | 
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| Bool  | SetParameter (Int32 id, const GeData &data) | 
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| Bool  | GetParameter (const DescID &id, GeData &data) | 
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| Bool  | SetParameter (const DescID &id, const GeData &data) | 
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| PrivateChunk *  | GetNext () const | 
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| PrivateChunk *  | GetPrev () const | 
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| void  | InsertBefore (PrivateChunk *n) | 
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| void  | InsertAfter (PrivateChunk *n) | 
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| void  | Remove () | 
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◆ SUPER
◆ OverrideGroupData()
◆ ~OverrideGroupData()
◆ IsInstanceOf()
◆ GetChunkLevel()
  
  
      
        
          | virtual Int32 GetChunkLevel  | 
          ( | 
           | ) | 
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virtual   | 
  
 
 
◆ Init()
Called when an instance of a derived node data class needs to be initialized. 
- Returns
 - true if successful, otherwise false. 
 
Reimplemented from NodeData.
 
 
◆ SetCurrent()
◆ SetNotCurrent()
◆ SetEditorMode()
      
        
          | void SetEditorMode  | 
          ( | 
          Int32  | 
          mode | ) | 
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◆ SetRenderMode()
      
        
          | void SetRenderMode  | 
          ( | 
          Int32  | 
          mode | ) | 
           | 
        
      
 
 
◆ Check()
◆ GetTake()
◆ Alloc()