#include <c4d_cloudgroupdata.h>
Public Types | |
typedef NodeData | SUPER |
![]() | |
typedef PrivateChunk | SUPER |
Private Member Functions | |
Bool | Init () |
virtual Bool | CopyToX (PrivateChunk *dst, COPYFLAGS flags, AliasTrans *trans) |
Private Attributes | |
Bool | m_bIsSelected |
Constructor/Destructor | |
CloudGroupData () | |
~CloudGroupData () | |
Read/Write | |
virtual Bool | Read (HyperFile *hf, Int32 id, Int32 level) |
Bool | Write (HyperFile *hf) |
Additional Inherited Members | |
![]() | |
virtual void | Free () |
virtual Bool | Execute () |
virtual Int32 | GetDiskType () const |
virtual Bool | TranslateDescID (GeListNode *node, const DescID &id, DescID &res_id, GeListNode *&res_at) |
![]() | |
virtual Bool | HandleSubChunk (HyperFile *hf, Int32 id, Int32 level) |
Node data class for Cinema 4D's Cloud Group object.
CloudGroupData | ( | ) |
Default constructor.
~CloudGroupData | ( | ) |
Default destructor.
|
virtual |
Reimplemented from NodeData.
|
privatevirtual |
Called when an instance of a derived node data class needs to be initialized.
Reimplemented from NodeData.
|
privatevirtual |
Private.
Reimplemented from NodeData.
Reads the Cloud Group object data from a hyper file.
[in] | hf | The hyper file to read from. The caller owns the pointed hyper file. |
[in] | id | The ID of the node to read. |
[in] | level | The disklevel of the node to read. |
Reimplemented from NodeData.
Writes the Cloud Group object to a hyper file.
[in] | hf | The hyper file to write to. The caller owns the pointed hyper file. |
Reimplemented from PrivateChunk.
|
private |