BlendShader Member List

This is the complete list of members for BlendShader, including all inherited members.

Alloc()BlendShaderstatic
AllocDefaults(BlendLayer *pLayer)BlendLayerprotectedstatic
BlendLayer()BlendLayerprotected
BlendShader()BlendShaderprivate
ClearShaders(BaseList2D *pParent, BaseDocument *pDoc)BlendShadervirtual
Compare(BlendLayer *pLayer)BlendShadervirtual
CompareStructure(BlendLayer *p, Bool bCompareNames)BlendShadervirtual
CopyBasics(BlendLayer *pDest)BlendLayerprotected
CopyTo(BlendLayer *pDest, AliasTrans *pTrans)BlendShadervirtual
Free(BlendLayer *&pLayer)BlendLayerstatic
GetLayerName(BaseDocument *pDoc, Bool bReset=false)BlendShadervirtual
GetName(BaseDocument *pDoc)BlendLayer
GetNext()BlendLayer
GetParameter(Int32 lItem, const DescID &id, GeData &t_data, Int32 &flags)BlendShadervirtual
GetParameter(Int32 lID, GeData &d)BlendShadervirtual
GetParameter_(Int32 lID, GeData &d)BlendLayer
GetType()BlendLayer
IsFolder()BlendLayer
IsShader()BlendLayer
m_bAlphaBlendShader
m_bDirtyBlendLayer
m_bIsActiveBlendLayer
m_bIsSelectedBlendLayer
m_BlendModeBlendShader
m_LayerTypeBlendLayer
m_lCPUCountBlendShaderprotected
m_lFlagsBlendLayer
m_lLastShaderDirtyBlendShader
m_lLayerIDBlendLayer
m_lRenderFlagsBlendLayer
m_pAlphaChannelBlendLayer
m_pLinkBlendShader
m_pParentBlendLayer
m_pRenderDataBlendShaderprotected
m_pShaderBlendShaderprotected
m_rBlendBlendShader
m_strNameBlendLayer
Read(HyperFile *pFile, Int32 lLevel)BlendShadervirtual
SetParameter(Int32 lItem, const DescID &id, const GeData &t_data, Int32 &flags)BlendShadervirtual
SetParameter(Int32 lID, const GeData &d)BlendShadervirtual
SetParameter_(Int32 lID, const GeData &d)BlendLayer
Write(HyperFile *pFile) constBlendShadervirtual
~BlendLayer()BlendLayervirtual
~BlendShader()BlendShadervirtual