Functions | |
| RayObject * | AllocRayObject (Int32 tex_cnt) |
| void | FreeRayObject (RayObject *&op) |
Allocates a ray object. Destroy the allocated ray object with FreeRayObject().
| [in] | tex_cnt | The texture count. |
| void FreeRayObject | ( | RayObject *& | op | ) |
Destructs ray objects allocated with AllocRayObject().
| [in,out] | op | The ray object to destruct. If the pointer is nullptr nothing happens. The pointer is assigned nullptr afterwards. |