Texture projection types.
Macros | |
| #define | P_SPHERICAL |
| #define | P_CYLINDRICAL |
| #define | P_FLAT |
| #define | P_CUBIC |
| #define | P_FRONTAL |
| #define | P_SPATIAL |
| #define | P_UVW |
| #define | P_SHRINKWRAP |
| #define | P_CAMERAMAP |
| #define | P_VOLUMESHADER |
| #define P_SPHERICAL |
Spherical.
| #define P_CYLINDRICAL |
Cylindrical.
| #define P_FLAT |
Flat.
| #define P_CUBIC |
Cubic.
| #define P_FRONTAL |
Frontal.
| #define P_SPATIAL |
Spatial.
| #define P_UVW |
UVW.
| #define P_SHRINKWRAP |
Shrinkwrap.
| #define P_CAMERAMAP |
Camera.
| #define P_VOLUMESHADER |
Volume.