Macros | |
| #define | TEX_TILE |
| #define | TEX_MIRROR |
| #define | TEX_ALPHA |
| #define | TEX_BUMP |
| #define TEX_TILE |
Texture tile enabled.
| #define TEX_MIRROR |
Texture mirroring enabled.
| #define TEX_ALPHA |
Texture uses alpha channel (for use within channel shaders).
| #define TEX_BUMP |
Bump calculation.