#include <convexdecomposition.h>
◆ MAXON_INTERFACE()
◆ Init()
Initialize the convex decomposition library. 
- Parameters
- 
  
    | levelOfDetail | desired level of detail to retail in the decomposition. Allowed values are between 0 and 1. Recommended 0.5. |  | maxVoxelCount | Maximum number of voxels used to decompose the bounding box |  
 
- Returns
- This @CLASS (to allow method chaining). 
 
 
◆ GetSettings()
◆ IsReady()
Get the current status of the decomposition job. 
- Returns
- true if the decomposition is complete 
 
 
◆ GetProgress()
Get the current progress of the decomposition job. 
- Returns
- percentage completed 
 
 
◆ Compute()
Compute convex decomposition. By default this is done asynchronously. To be called after Init(). 
- Parameters
- 
  
    | geometryObject | geometry object to decompose |  
 
 
 
◆ FetchResults()
Fetch results of the decomposition. In case the decomposition job is not done, wait for the results to be available. To be called after Compute(). 
- Returns
- An array of geometry objects where each entry represents one of the convex hulls the original object was decomposed into. 
 
 
◆ Cancel()
Cancel the decomposition job. 
 
 
◆ Clear()