#include <customgui_texbox.h>

Shader link custom GUI (CUSTOMGUI_TEXBOX).
Here are the settings: TEXBOX_CUSTOMGUISETTINGS
Public Member Functions | |
| BaseList2D * | GetLink (const BaseDocument *doc) |
| BaseList2D * | GetLink (const BaseDocument *doc, Int32 type) |
| Bool | SetLink (const BaseList2D *obj) |
Public Member Functions inherited from BaseCustomGui< 1001066 > | |
| Int32 | GetWidth () |
| Int32 | GetHeight () |
| void | Redraw () |
| Bool | LayoutChanged () |
| Bool | Activate () |
| Bool | SetDefaultForResEdit () |
| Bool | SetData (const TriState< GeData > &tristate) |
| TriState< GeData > | GetData () |
| void | SetLayoutMode (Int32 mode) |
| Int32 | GetLayoutMode () |
| Bool | SupportLayoutSwitch () |
Public Member Functions inherited from _BaseCustomGui | |
| Int32 | GetWidth (Int32 plugid) |
| Int32 | GetHeight (Int32 plugid) |
| void | Redraw (Int32 plugid) |
| Bool | LayoutChanged (Int32 plugid) |
| Bool | Activate (Int32 plugid) |
| Bool | SetDefaultForResEdit (Int32 plugid) |
| Bool | SetData (Int32 plugid, const TriState< GeData > &tristate) |
| TriState< GeData > | GetData (Int32 plugid) |
| void | SetLayoutMode (Int32 plugid, Int32 mode) |
| Int32 | GetLayoutMode (Int32 plugid) |
| Bool | SupportLayoutSwitch (Int32 plugid) |
Private Member Functions | |
| TexBoxGui () | |
| ~TexBoxGui () | |
Additional Inherited Members | |
Static Public Attributes inherited from BaseCustomGui< 1001066 > | |
| static constexpr Int32 | VALUE |
|
private |
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private |
| BaseList2D* GetLink | ( | const BaseDocument * | doc | ) |
Evaluates the link in the specified document.
| [in] | doc | The document to evaluate the link in. The caller owns the pointed document. |
| BaseList2D* GetLink | ( | const BaseDocument * | doc, |
| Int32 | type | ||
| ) |
Evaluates the link in the specified document. If type is specified, nullptr is returned if the object is not of this type.
| [in] | doc | The document to evaluate the link in. The caller owns the pointed document. |
| [in] | type | Set this to a node type to only return the link if it is of this type. |
| Bool SetLink | ( | const BaseList2D * | obj | ) |
Sets the link to point to obj.
| [in] | obj | The new goal. The caller owns the pointed object. |