#include <c4d_spc.h>
Spherical camera context and parameters. Private.
Public Member Functions | |
| SpcInfo & | operator= (const SpcInfo &that) |
Constructors | |
| SpcInfo () | |
| SpcInfo (const SpcInfo &src) | |
Spherical Camera Availability | |
| Bool | IsEnabled () const |
Standard Properties | |
| LatLongRange | _range |
| LatLongRange | _crange |
| Bool | _fitFrame |
| Int32 | _stereoMode |
| Int32 | _mapping |
| Int32 | _layout |
| Float64 | _nw |
| Float64 | _nh |
| Float64 | _xmin |
| Float64 | _ymin |
| Float64 | _xmax |
| Float64 | _ymax |
Geometry Properties | |
| Float | _eyeSeparation |
| Float | _focalDistance |
| Float | _eyeNeckDistance |
Poles Smoothing | |
| Int32 | _smoothTop |
| Int32 | _smoothBottom |
Smoothing Threshold Angles | |
| Float | _topAngle |
| Float | _bottomAngle |
Factors Exponential Smoothing | |
| Float | _topExp |
| Float | _bottomExp |
| SpcInfo | ( | ) |
Default constructor.
| Bool IsEnabled | ( | ) | const |
Checks if SPC is available.
| LatLongRange _range |
Spherical camera range (as specified by the user).
| LatLongRange _crange |
Computed range (if _fitFrame option enabled).
| Bool _fitFrame |
Rendering always fit frame.
| Int32 _stereoMode |
The stereo mode: StereoModeTypes.
| Int32 _mapping |
The rendering mapping format: MappingFormatTypes.
| Int32 _layout |
The stereo layout: LayoutStereoTypes.
| Float64 _nw |
Width normalizing factor.
| Float64 _nh |
Height normalizing factor.
| Float64 _xmin |
Rendering bounding-box minimum X.
| Float64 _ymin |
Rendering bounding-box minimum Y.
| Float64 _xmax |
Rendering bounding-box maximum X.
| Float64 _ymax |
Rendering bounding-box maximum Y.
| Float _eyeSeparation |
Eye separation (in mm).
| Float _focalDistance |
Focal distance (in mm).
| Float _eyeNeckDistance |
Eye neck distance (in mm).
| Int32 _smoothTop |
Top pole smoothing type: SmoothingType.
| Int32 _smoothBottom |
Bottom pole smoothing type: SmoothingType.
| Float _topAngle |
The top angle at which the smoothing takes place.
| Float _bottomAngle |
The bottom angle at which the smoothing takes place.
| Float _topExp |
Top exponential smoothing.
| Float _bottomExp |
Bottom exponential smoothing.