#include <c4d_basedraw.h>
Class structure to hold HUD Text for BaseDraw::DrawMultipleHUDText().
Public Member Functions | |
| HUDTextEntry (const maxon::String &txt=maxon::String(), const Vector &position=Vector()) | |
Public Attributes | |
| String | _txt |
| Vector | _position |
|
explicit |
| String _txt |
The text to draw to the HUD.
| Vector _position |
The screen space position for the text.