#include <c4d_basedraw.h>
Extended OpenGL mode. This mode is not documented. See c4d_gl.h for definitions.
Public Attributes | |
OITMODE | mode |
Int32 | lPass |
C4DGLuint | nDepthTexture |
void * | pData |
Vector4d32 | vScaleOff |
OITMODE mode |
Int32 lPass |
C4DGLuint nDepthTexture |
void* pData |
Vector4d32 vScaleOff |