#include <c4d_basedraw.h>
Extended OpenGL mode. This mode is not documented. See c4d_gl.h for definitions.
Public Attributes | |
| OITMODE | mode |
| Int32 | lPass |
| C4DGLuint | nDepthTexture |
| void * | pData |
| Vector4d32 | vScaleOff |
| OITMODE mode |
| Int32 lPass |
| C4DGLuint nDepthTexture |
| void* pData |
| Vector4d32 vScaleOff |