#include <c4d_shader.h>
The InitRenderStruct is usually filled by Cinema 4D and then passed to the shader or channel InitRender().
However to evaluate a BaseChannel for own purposes then create an InitRenderStruct on the stack. 
Public Member Functions | |
| InitRenderStruct () | |
| InitRenderStruct (BaseDocument *t_doc) | |
| void | Init (BaseDocument *t_doc) | 
| Int32 | GetThreadCount () const | 
| Vector | TransformColor (const Vector &input) const | 
Public Attributes | |
| Int32 | version | 
| BaseTime | time | 
| Int32 | fps | 
| Filename | docpath | 
| String * | matname | 
| RootTextureString * | errorlist | 
| VolumeData * | vd | 
| BaseDocument * | doc | 
| BaseThread * | thread | 
| INITRENDERFLAG | flags | 
| Bool | linear_workflow | 
| Int32 | document_colorprofile | 
| InitRenderStruct | ( | ) | 
Default constructor.
      
  | 
  explicit | 
Creates the structure accordingly to the passed document.
| [in] | t_doc | The document to initialize the structure. The caller owns the pointed document. | 
| void Init | ( | BaseDocument * | t_doc | ) | 
Initializes the structure accordingly to the passed document.
| [in] | t_doc | The document to initialize the structure. The caller owns the pointed document. | 
| Int32 GetThreadCount | ( | ) | const | 
Retrieves the number of render threads.
If linear workflow is enabled the passed color is transformed into the color profile specified by document_colorprofile.
| [in] | input | The color to transform. | 
| Int32 version | 
The version of Cinema 4D.
| BaseTime time | 
The current time.
| Int32 fps | 
The framerate.
| Filename docpath | 
The path for the document.
| String* matname | 
The material name.
| RootTextureString* errorlist | 
A private error list. Can be nullptr, always check.
| VolumeData* vd | 
The volume data. Can be nullptr, always check.
| BaseDocument* doc | 
The document to render. Can be nullptr, always check.
| BaseThread* thread | 
The current thread or nullptr for the main Cinema 4D thread.
| INITRENDERFLAG flags | 
The flags; INITRENDERFLAG.
| Bool linear_workflow | 
Linear workflow enabled/disabled.
| Int32 document_colorprofile | 
The document color profile: DOCUMENT_COLORPROFILE.