Extended OpenGL mode. This mode is not documented. See c4d_gl.h for definitions.
◆ GlProgramFactoryAllocPrivate
| typedef void*(* GlProgramFactoryAllocPrivate) () |
◆ GlProgramFactoryFreePrivate
| typedef void(* GlProgramFactoryFreePrivate) (void *pData) |
◆ GlProgramFactoryAllocDescription
| typedef void*(* GlProgramFactoryAllocDescription) () |
◆ GlProgramFactoryFreeDescription
| typedef void(* GlProgramFactoryFreeDescription) (void *pData) |
◆ GlProgramFactoryReadDescription
| typedef Bool(* GlProgramFactoryReadDescription) (GlReadDescriptionData *pFile, void *pData) |
◆ GlProgramFactoryWriteDescription
| typedef Bool(* GlProgramFactoryWriteDescription) (GlWriteDescriptionData *pFile, const void *pData) |
◆ GlProgramFactoryCreateTextureFunctionCallback
| typedef void(* GlProgramFactoryCreateTextureFunctionCallback) (const Float *prIn, Float *prOut, void *pData) |
◆ GlProgramFactoryMessageCallback
| typedef void(* GlProgramFactoryMessageCallback) (Int32 lMessage, const void *pObj, UInt64 ulIndex, GlProgramFactory *pFactory) |
◆ GlProgramFactoryErrorHandler
◆ GlVertexBufferDrawElementCallback
| typedef void(* GlVertexBufferDrawElementCallback) (Int32 lElement, void *pData) |
◆ DestroyNotification
| typedef void(* DestroyNotification) (C4DAtom *atom) |