A data class for creating scene saver plugins.
Use RegisterSceneSaverPlugin() to register a scene saver plugin. 
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| virtual FILEERROR  | Save (BaseSceneSaver *node, const Filename &name, BaseDocument *doc, SCENEFILTER filterflags)=0 | 
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|   | NodeData () | 
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| GeListNode *  | Get (void) const | 
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| virtual Bool  | Message (GeListNode *node, Int32 type, void *data) | 
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| virtual void  | GetBubbleHelp (GeListNode *node, maxon::String &str) | 
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| virtual BaseDocument *  | GetDocument (GeListNode *node) | 
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| virtual Int32  | GetBranchInfo (GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags) | 
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| virtual Bool  | IsInstanceOf (const GeListNode *node, Int32 type) const | 
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| virtual Bool  | IsDocumentRelated (const GeListNode *node, Bool &docrelated) const | 
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| virtual Bool  | Init (GeListNode *node) | 
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| virtual void  | Free (GeListNode *node) | 
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| virtual Bool  | Read (GeListNode *node, HyperFile *hf, Int32 level) | 
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| virtual Bool  | Write (GeListNode *node, HyperFile *hf) | 
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| virtual Bool  | CopyTo (NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn) | 
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| virtual Bool  | GetDDescription (GeListNode *node, Description *description, DESCFLAGS_DESC &flags) | 
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| virtual Bool  | GetDParameter (GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags) | 
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| virtual Bool  | SetDParameter (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags) | 
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| virtual Bool  | GetDEnabling (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) | 
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| virtual Bool  | TranslateDescID (GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at) | 
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|   | BaseData () | 
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| virtual  | ~BaseData (void) | 
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| void  | Destructor (void) | 
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