Classes | |
| class | ColorProfile | 
| class | ColorProfileConvert | 
| class | BaseBitmap | 
| class | MultipassBitmap | 
| class | BaseBitmapLink | 
| class | MovieLoader | 
| class | MovieSaver | 
| class | BitmapLoaderPlugin | 
| class | BitmapSaverPlugin | 
| class | AutoBitmap | 
Enumerations | |
| enum | BITMAP_UPDATEREGION {  X1, Y1, X2, Y2, TYPE, COLOR, PREPARE }  | 
Functions | |
| enum BITMAP_UPDATEREGION | MAXON_ENUM_LIST (BITMAP_UPDATEREGION) | 
| IconData | InitResourceIcon (Int32 resource_id) | 
| BaseBitmap * | InitResourceBitmap (Int32 resource_id) | 
| maxon::Result< maxon::DataDictionary > | GetImageSettingsDictionary (const BaseContainer *data, Int32 filterId) | 
| maxon::Result< void > | SetImageSettingsDictionary (const maxon::DataDictionary &settings, BaseContainer *data, Int32 filterId) | 
| Bool | BitmapSaverPluginSupport (BitmapSaverPlugin *bp, Int flags) | 
| Bool | BitmapSaverPluginSupport (Int32 format, Int flags) | 
| Bool | BitmapSaverPluginIsMovie (BitmapSaverPlugin *bp) | 
| Bool | BitmapSaverPluginIsMovie (Int32 format) | 
Variables | |
| X1 | |
| Y1 | |
| X2 | |
| Y2 | |
| TYPE | |
| COLOR | |
| PREPARE | |
| ColorProfile | MAXON_ENUM_LIST | 
| #define COLORMODE_MAXCOLOR | 
Maximum number of color modes.
| #define CUSTOMDATATYPE_COLORPROFILE | 
ColorProfile custom data ID.
| #define CUSTOMGUI_COLORPROFILE | 
ColorProfile custom GUI ID.
| #define BMP_INSERTLAST | 
A special MultipassBitmap that can be used to indicate to position a layer last in the list.
Loads the global icon with ID resource_id.
Cinema 4D registers hundreds of its icons at program start and this way you can access them, for example RESOURCEIMAGE_MOVE is the move symbol. It is also possible to access the icons for commands. 
| [in] | resource_id | The resource ID to load. | 
| BaseBitmap* InitResourceBitmap | ( | Int32 | resource_id | ) | 
Loads the global icon with ID resource_id as a bitmap.
Cinema 4D registers hundreds of its icons at program start and this way you can access them, for example RESOURCEIMAGE_MOVE is the move symbol. It is also possible to access the icons for commands. 
| [in] | resource_id | The resource ID to load. | 
| maxon::Result<maxon::DataDictionary> GetImageSettingsDictionary | ( | const BaseContainer * | data, | 
| Int32 | filterId | ||
| ) | 
Extracts the DataDictionary from the BaseContainer.
The DataDictionary stores the image format settings. 
| [in] | data | BaseContainer to extract. | 
| [in] | filterId | Filter id to separate settings between different filters. | 
| maxon::Result<void> SetImageSettingsDictionary | ( | const maxon::DataDictionary & | settings, | 
| BaseContainer * | data, | ||
| Int32 | filterId | ||
| ) | 
Replaces the DataDictionary in the BaseContainer.
The DataDictionary stores the image format settings. 
| [in] | settings | Settings to replace | 
| [out] | data | BaseContainer to modify. | 
| [in] | filterId | Filter id to separate settings between different filters. | 
| Bool BitmapSaverPluginSupport | ( | BitmapSaverPlugin * | bp, | 
| Int | flags | ||
| ) | 
| Bool BitmapSaverPluginIsMovie | ( | BitmapSaverPlugin * | bp | ) | 
| X1 | 
| Y1 | 
| X2 | 
| Y2 | 
| TYPE | 
| COLOR | 
| PREPARE | 
Bool.