#include <customgui_itemtree_utils.h>
Owns the node array generated for an item-tree drag operation.
The item-tree implementation creates this structure while preparing drag data and releases it after the operation. The destructor owns cleanup of the node array.
Public Member Functions | |
| ItemTreeNodeDragData () | |
| ~ItemTreeNodeDragData () | |
Public Attributes | |
| ItemTreeNode ** | m_pNodes |
| Int32 | m_Count |
Initializes empty drag data.
| ~ItemTreeNodeDragData | ( | ) |
Releases the allocated node array.
| ItemTreeNode** m_pNodes |
Selected nodes included in the drag.
| Int32 m_Count |
Number of entries in m_pNodes.