Detailed Description

Macros

#define ID_TOGGLE_PRESERVE_UV_COMMAND
 
#define ID_UVTOOL_TRANSFORM
 
#define ID_UVTOOL_TRANSFORM_TOGGLE_CMD
 
#define ID_UVTOOL_MIRROR
 
#define ID_UVCOMMAND_MIRRORU
 
#define ID_UVCOMMAND_MIRRORV
 
#define ID_UVCOMMAND_MIRRORTILEU
 
#define ID_UVCOMMAND_MIRRORTILEV
 
#define ID_UVTOOL_MAXUV
 
#define ID_UVCOMMAND_MAXUV
 
#define ID_UVTOOL_BOUNDARYTOSHAPE
 
#define ID_UVCOMMAND_BOUNDARYTOCIRCLE
 
#define ID_UVCOMMAND_BOUNDARYTOQUAD
 
#define ID_TOGGLE_PRESERVECONNECTIVITY_COMMAND
 
#define ID_TOGGLE_SYNCSELECTION_COMMAND
 
#define ID_UVTOOL_APPLY_CMD
 
#define ID_UVTOOL_UNWRAP
 
#define ID_UVTOOL_UNWRAP_TOGGLE_CMD
 
#define ID_UVCOMMAND_UNWRAP
 
#define ID_UVTOOL_RELAX
 
#define ID_UVTOOL_RELAX_TOGGLE_CMD
 
#define ID_UVCOMMAND_RELAX
 
#define ID_UVTOOL_REALIGN
 
#define ID_UVTOOL_REALIGN_TOGGLE_CMD
 
#define ID_UVCOMMAND_REALIGN
 
#define ID_UVTOOL_PROJECTION
 
#define ID_UVTOOL_PROJECTION_TOGGLE_CMD
 
#define ID_UVCOMMAND_PROJECTION
 
#define ID_UVTOOL_RESETUV
 
#define ID_UVCOMMAND_RESETUV
 
#define ID_UVCOMMAND_TEXELDENSITY_GET
 
#define ID_UVCOMMAND_TEXELDENSITY_SETSELECTED
 
#define ID_UVCOMMAND_TEXELDENSITY_SETALL
 

Macro Definition Documentation

◆ ID_TOGGLE_PRESERVE_UV_COMMAND

#define ID_TOGGLE_PRESERVE_UV_COMMAND

Toggle Preserve UV Command.

◆ ID_UVTOOL_TRANSFORM

#define ID_UVTOOL_TRANSFORM

Private. UV transform tool.

◆ ID_UVTOOL_TRANSFORM_TOGGLE_CMD

#define ID_UVTOOL_TRANSFORM_TOGGLE_CMD

Private. Toggle UV transform tool dialog.

◆ ID_UVTOOL_MIRROR

#define ID_UVTOOL_MIRROR

Private. UV Mirror Tool. See tooluvmirror.h

◆ ID_UVCOMMAND_MIRRORU

#define ID_UVCOMMAND_MIRRORU

Private. Mirror U command.

Note
This tool cannot be used with SendModelingCommand().

◆ ID_UVCOMMAND_MIRRORV

#define ID_UVCOMMAND_MIRRORV

Private. Mirror V command.

Note
This tool cannot be used with SendModelingCommand().

◆ ID_UVCOMMAND_MIRRORTILEU

#define ID_UVCOMMAND_MIRRORTILEU

Private. Mirror Tile U command.

Note
This tool cannot be used with SendModelingCommand().

◆ ID_UVCOMMAND_MIRRORTILEV

#define ID_UVCOMMAND_MIRRORTILEV

Private. Mirror Tile V command.

Note
This tool cannot be used with SendModelingCommand().

◆ ID_UVTOOL_MAXUV

#define ID_UVTOOL_MAXUV

Private. Max Uv Tool. See toolmaxuv.h

◆ ID_UVCOMMAND_MAXUV

#define ID_UVCOMMAND_MAXUV

Private. Max Uv Command.

Note
This tool cannot be used with SendModelingCommand().

◆ ID_UVTOOL_BOUNDARYTOSHAPE

#define ID_UVTOOL_BOUNDARYTOSHAPE

Private. Boundary To Shape Tool. See toolboundarytoshape.h

◆ ID_UVCOMMAND_BOUNDARYTOCIRCLE

#define ID_UVCOMMAND_BOUNDARYTOCIRCLE

Private. Boundary To Circle Command.

Note
This tool cannot be used with SendModelingCommand().

◆ ID_UVCOMMAND_BOUNDARYTOQUAD

#define ID_UVCOMMAND_BOUNDARYTOQUAD

Private. Boundary To Quad Command.

Note
This tool cannot be used with SendModelingCommand().

◆ ID_TOGGLE_PRESERVECONNECTIVITY_COMMAND

#define ID_TOGGLE_PRESERVECONNECTIVITY_COMMAND

Private. Toggle Preserve UV Connectivity Command.

◆ ID_TOGGLE_SYNCSELECTION_COMMAND

#define ID_TOGGLE_SYNCSELECTION_COMMAND

Private. Toggle Sync UV Selection command.

◆ ID_UVTOOL_APPLY_CMD

#define ID_UVTOOL_APPLY_CMD

Private. Apply button in UV tool dialogs.

◆ ID_UVTOOL_UNWRAP

#define ID_UVTOOL_UNWRAP

Private. UV unwrap tool.

◆ ID_UVTOOL_UNWRAP_TOGGLE_CMD

#define ID_UVTOOL_UNWRAP_TOGGLE_CMD

Private. Toggle UV unwrap settings dialog.

◆ ID_UVCOMMAND_UNWRAP

#define ID_UVCOMMAND_UNWRAP

Private. UV unwrap command.

◆ ID_UVTOOL_RELAX

#define ID_UVTOOL_RELAX

Private. UV relax tool.

◆ ID_UVTOOL_RELAX_TOGGLE_CMD

#define ID_UVTOOL_RELAX_TOGGLE_CMD

Private. Toggle UV relax dialog.

◆ ID_UVCOMMAND_RELAX

#define ID_UVCOMMAND_RELAX

Private. Relax UV Command

◆ ID_UVTOOL_REALIGN

#define ID_UVTOOL_REALIGN

Private. UV realign tool.

◆ ID_UVTOOL_REALIGN_TOGGLE_CMD

#define ID_UVTOOL_REALIGN_TOGGLE_CMD

Private. Toggle UV realign dialog.

◆ ID_UVCOMMAND_REALIGN

#define ID_UVCOMMAND_REALIGN

Private. Realign Command

◆ ID_UVTOOL_PROJECTION

#define ID_UVTOOL_PROJECTION

Private. UV Projection tool.

◆ ID_UVTOOL_PROJECTION_TOGGLE_CMD

#define ID_UVTOOL_PROJECTION_TOGGLE_CMD

Private. Toggle UV Projection dialog.

◆ ID_UVCOMMAND_PROJECTION

#define ID_UVCOMMAND_PROJECTION

Private. UV Projection Command.

◆ ID_UVTOOL_RESETUV

#define ID_UVTOOL_RESETUV

Private. Reset UV tool.

◆ ID_UVCOMMAND_RESETUV

#define ID_UVCOMMAND_RESETUV

Private. Reset UV Command.

Note
This command cannot be used with SendModelingCommand().

◆ ID_UVCOMMAND_TEXELDENSITY_GET

#define ID_UVCOMMAND_TEXELDENSITY_GET

Private. Get Texel Density Command.

Note
This command cannot be used with SendModelingCommand().

◆ ID_UVCOMMAND_TEXELDENSITY_SETSELECTED

#define ID_UVCOMMAND_TEXELDENSITY_SETSELECTED

Private. Get Texel Density Command.

Note
This command cannot be used with SendModelingCommand().

◆ ID_UVCOMMAND_TEXELDENSITY_SETALL

#define ID_UVCOMMAND_TEXELDENSITY_SETALL

Private. Get Texel Density Command.

Note
This command cannot be used with SendModelingCommand().