RayShadowStruct Struct Reference

#include <c4d_raylightvisible.h>

Inheritance diagram for RayShadowStruct:

Additional Inherited Members

- Public Attributes inherited from RayLightShadow
Float density
 
Vector color
 
Bool transparency
 
Bool clippinginfluence
 
Int32 mapsizex
 
Int32 mapsizey
 
Float bias
 
Bool absolute
 
Int32 sampleradius
 
Float parallelwidth
 
Bool outline
 
Bool shadowcone
 
Float coneangle
 
Bool softcone
 
Float accuracy
 
Int32 minsamples
 
Int32 maxsamples
 
Bool highquality
 
Int32 samplingBoost
 
- Protected Member Functions inherited from RayLightShadow
 RayLightShadow ()