#include <c4d_raylightvisible.h>

Additional Inherited Members | |
Public Attributes inherited from RayLightShadow | |
| Float | density |
| Vector | color |
| Bool | transparency |
| Bool | clippinginfluence |
| Int32 | mapsizex |
| Int32 | mapsizey |
| Float | bias |
| Bool | absolute |
| Int32 | sampleradius |
| Float | parallelwidth |
| Bool | outline |
| Bool | shadowcone |
| Float | coneangle |
| Bool | softcone |
| Float | accuracy |
| Int32 | minsamples |
| Int32 | maxsamples |
| Bool | highquality |
| Int32 | samplingBoost |
Protected Member Functions inherited from RayLightShadow | |
| RayLightShadow () | |