#include <c4d_raylightvisible.h>
Additional Inherited Members | |
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Float | density |
Vector | color |
Bool | transparency |
Bool | clippinginfluence |
Int32 | mapsizex |
Int32 | mapsizey |
Float | bias |
Bool | absolute |
Int32 | sampleradius |
Float | parallelwidth |
Bool | outline |
Bool | shadowcone |
Float | coneangle |
Bool | softcone |
Float | accuracy |
Int32 | minsamples |
Int32 | maxsamples |
Bool | highquality |
Int32 | samplingBoost |
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RayLightShadow () | |