#include <c4d_raytrace.h>
Motion Blur texture frame.
Public Member Functions | |
| RayMotionTextureFrame () | |
| RayMotionTextureFrame (RayMotionTextureFrame &&src) | |
Default constructor.
| RayMotionTextureFrame | ( | RayMotionTextureFrame && | src | ) |
Copy constructor.
| [in] | src | The source RayMotionTextureFrame. |
| Matrix matrix |
Matrix.
| Matrix matrix_inv |
Inverted matrix.
| Matrix camera_matrix |
Camera matrix.
| Matrix camera_matrix_inv |
Inverted camera matrix.
| Float offset_x |
Offset X.
| Float offset_y |
Offset Y.
| Float scale_x |
Scale X.
| Float scale_y |
Scale Y.
| Float scale_inv_x |
Inverted scale X.
| Float scale_inv_y |
Inverted scale Y.
| Float repetition_x |
Repetition X.
| Float repetition_y |
Repetition Y.