#include <c4d_raylightvisible.h>

Public Attributes | |
| Int32 | type |
| Float | octaves |
| Float | velocity |
| Float | brightness |
| Float | contrast |
| Bool | local |
| Vector | scale |
| Float | iscale |
| Vector | wind |
| Float | windvelocity |
Protected Member Functions | |
| RayLightNoise () | |
|
protected |
| Int32 type |
The noise algorithm type.
| Float octaves |
The noise octaves.
| Float velocity |
The noise speed.
| Float brightness |
The noise brightness.
| Float contrast |
The noise contrast.
| Bool local |
true for local noise.
| Vector scale |
The noise scale.
| Float iscale |
The illumination scale.
| Vector wind |
The wind effect.
| Float windvelocity |
The wind velocity.