#include <nodesystem.h>

A GNodeIterator iterates over all children of a g-node. It is returned by NodeFunctions::GetChildren and PortListFunctions::GetPorts. Because both creation and iterator advance can return errors, the iteration doesn't provide the node of the current iteration directly, but wrapped in a Result. Therefore you have to write the loop as follows:
| NODE | The node class over which the iterator loops (e.g. Node or MutablePort). |
Public Member Functions | |
| GNodeIterator ()=default | |
| Result< void > | operator++ () |
| const NODE & | operator* () const |
| const NODE * | operator-> () const |
Public Member Functions inherited from GNodeIteratorBase | |
| Result< void > | Init (const NodeSystemInterface *nodeSystem, const GNodeHandle &node) |
| Result< void > | Init (const NodeSystemInterface *nodeSystem, Result< GNodeHandle > &&node) |
| Result< void > | Init (const NodeSystemInterface *nodeSystem, Result< const GNodeHandle & > &&node) |
| Result< void > | MoveToNext () |
| Bool | HasEntry () const |
| operator Bool () const | |
| const GNodeHandle & | GetHandle () const |
| const MutableGNode & | GetNode () const |
Private Types | |
| template<typename SUPER > | |
| using | ResultFunctions = ResultIteratorFunctions< SUPER > |
Private Member Functions | |
| Result< void > | Init (const NodeSystemInterface *nodeSystem, const GNodeHandle &node) |
| Result< void > | Filter () |
Additional Inherited Members | |
Protected Attributes inherited from GNodeIteratorBase | |
| const NodeSystemInterface * | _nodeSystem |
| NodePath | _nodePath |
| const GNodeData * | _nodeData |
| const GNodeData * | _baseData |
| Int | _childIndex |
| MutableGNode | _child |
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private |
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default |
Constructs a @CLASS object with default values.
| Result<void> operator++ | ( | ) |
Advances this iterator to the next child node.
| const NODE& operator* | ( | ) | const |
Returns the current child node. This function must not be called when this iterator doesn't point to a valid child node.
| const NODE* operator-> | ( | ) | const |
Returns the current child node. This function must not be called when this iterator doesn't point to a valid child node.
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private |
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private |