#include <c4d_particleobject.h>
Details about the position and life of a particle, this is retrieved using ParticleObject::GetParticleDetails().
Public Attributes | |
| Matrix | m | 
| Float | lifetime | 
| Matrix m | 
The position and rotation of the objects on the particles.
| Float lifetime | 
The lifetime of the particle. When Particle::t reaches this value the particle will die.