#include <c4d_filterdata.h>
A data class for creating scene loader plugins.
Use RegisterSceneLoaderPlugin() to register a scene loader plugin.
Additional Inherited Members | |
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GeListNode * | private_link |
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pure virtual |
Called to identify the file type as one that can be loaded using the scene loader.
If possible, the file should not be identified through the suffix, but through the probe data.
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pure virtual |
Loads a file into a document.