#include <customgui_range.h>
Range custom GUI (CUSTOMGUI_RANGE) for RangeData.
Here are the settings: RANGECUSTOMGUI_CUSTOMGUISETTINGS
Private Destructor | |
~RangeCustomGui ()=delete | |
Additional Inherited Members | |
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Int32 | GetWidth () |
Int32 | GetHeight () |
void | Redraw () |
Bool | LayoutChanged () |
Bool | Activate () |
Bool | SetDefaultForResEdit () |
Bool | SetData (const TriState< GeData > &tristate) |
TriState< GeData > | GetData () |
void | SetLayoutMode (Int32 mode) |
Int32 | GetLayoutMode () |
Bool | SupportLayoutSwitch () |
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Int32 | GetWidth (Int32 plugid) |
Int32 | GetHeight (Int32 plugid) |
void | Redraw (Int32 plugid) |
Bool | LayoutChanged (Int32 plugid) |
Bool | Activate (Int32 plugid) |
Bool | SetDefaultForResEdit (Int32 plugid) |
Bool | SetData (Int32 plugid, const TriState< GeData > &tristate) |
TriState< GeData > | GetData (Int32 plugid) |
void | SetLayoutMode (Int32 plugid, Int32 mode) |
Int32 | GetLayoutMode (Int32 plugid) |
Bool | SupportLayoutSwitch (Int32 plugid) |
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static constexpr Int32 | VALUE |
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privatedelete |