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#define | REFLECTION_FLAG_NONE |
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#define | REFLECTION_FLAG_SELECTED |
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#define | REFLECTION_FLAG_ACTIVE |
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#define | REFLECTION_FLAG_TAB |
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#define | REFLECTION_FLAG_TRANSPARENCY |
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#define | REFLECTION_FLAG_SEPARATE |
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#define | REFLECTION_FLAG_READY |
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#define | REFLECTION_ADDITIVE_MODE_AVG |
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#define | REFLECTION_ADDITIVE_MODE_MIN_EX |
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#define | REFLECTION_ADDITIVE_MODE_MAX |
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#define | REFLECTION_ADDITIVE_MODE_ADD |
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#define | REFLECTION_ADDITIVE_MODE_METAL |
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#define | REFLECTION_DISTRIBUTION_SIMPLE |
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#define | REFLECTION_DISTRIBUTION_SPECULAR_BLINN |
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#define | REFLECTION_DISTRIBUTION_BECKMANN |
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#define | REFLECTION_DISTRIBUTION_GGX |
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#define | REFLECTION_DISTRIBUTION_PHONG |
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#define | REFLECTION_DISTRIBUTION_WARD |
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#define | REFLECTION_DISTRIBUTION_ANISOTROPIC |
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#define | REFLECTION_DISTRIBUTION_LAMBERTIAN |
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#define | REFLECTION_DISTRIBUTION_ORENNAYAR |
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#define | REFLECTION_DISTRIBUTION_IRAWAN |
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#define | REFLECTION_DISTRIBUTION_SPECULAR_PHONG |
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#define | REFLECTION_BUMP_MODE_DEFAULT |
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#define | REFLECTION_BUMP_MODE_BUMP |
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#define | REFLECTION_BUMP_MODE_NORMAL |
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#define | REFLECTION_PROJECTION_PLANAR |
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#define | REFLECTION_PROJECTION_RADIAL |
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#define | REFLECTION_PROJECTION_NONE |
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#define | REFLECTION_MIRROR_NONE |
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#define | REFLECTION_MIRROR_U |
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#define | REFLECTION_MIRROR_V |
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#define | REFLECTION_MIRROR_UV |
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#define | REFLECTION_PATTERN_NONE |
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#define | REFLECTION_PATTERN_CIRCULAR |
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#define | REFLECTION_PATTERN_BOX |
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#define | REFLECTION_PATTERN_DIAGONAL |
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#define | REFLECTION_PATTERN_LATTICE |
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#define | REFLECTION_PATTERN_CUSTOM |
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#define | REFLECTION_SCRATCHES_NONE |
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#define | REFLECTION_SCRATCHES_PRIMARY |
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#define | REFLECTION_SCRATCHES_SECONDARY |
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#define | REFLECTION_SCRATCHES_BOTH |
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#define | REFLECTION_CLOTH_PRESET_CUSTOM |
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#define | REFLECTION_CLOTH_PRESET_A |
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#define | REFLECTION_CLOTH_PRESET_B |
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#define | REFLECTION_CLOTH_PRESET_C |
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#define | REFLECTION_CLOTH_PRESET_D |
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#define | REFLECTION_CLOTH_PRESET_E |
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#define | REFLECTION_CLOTH_PRESET_F |
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#define | REFLECTION_CLOTH_PATTERN_COTTON_DENIM |
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#define | REFLECTION_CLOTH_PATTERN_COTTON_TWILL |
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#define | REFLECTION_CLOTH_PATTERN_POLYESTER_LINING |
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#define | REFLECTION_CLOTH_PATTERN_SILK_CHARMEUSE |
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#define | REFLECTION_CLOTH_PATTERN_SILK_SHANTUNG |
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#define | REFLECTION_CLOTH_PATTERN_WOOL_GABARDINE |
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#define | REFLECTION_CLOTH_QUALITY_LOW |
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#define | REFLECTION_CLOTH_QUALITY_MEDIUM |
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#define | REFLECTION_CLOTH_QUALITY_HIGH |
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#define | REFLECTION_FRESNEL_NONE |
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#define | REFLECTION_FRESNEL_DIELECTRIC |
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#define | REFLECTION_FRESNEL_CONDUCTOR |
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#define | REFLECTION_FRESNEL_DIELECTRIC_CUSTOM |
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#define | REFLECTION_FRESNEL_DIELECTRIC_ASPHALT |
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#define | REFLECTION_FRESNEL_DIELECTRIC_BEER |
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#define | REFLECTION_FRESNEL_DIELECTRIC_DIAMOND |
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#define | REFLECTION_FRESNEL_DIELECTRIC_EMERALD |
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#define | REFLECTION_FRESNEL_DIELECTRIC_ETHANOL |
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#define | REFLECTION_FRESNEL_DIELECTRIC_GLASS |
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#define | REFLECTION_FRESNEL_DIELECTRIC_JADE |
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#define | REFLECTION_FRESNEL_DIELECTRIC_MILK |
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#define | REFLECTION_FRESNEL_DIELECTRIC_OIL_VEGETABLE |
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#define | REFLECTION_FRESNEL_DIELECTRIC_PEARL |
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#define | REFLECTION_FRESNEL_DIELECTRIC_PET |
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#define | REFLECTION_FRESNEL_DIELECTRIC_PLEXIGLASS |
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#define | REFLECTION_FRESNEL_DIELECTRIC_RUBY |
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#define | REFLECTION_FRESNEL_DIELECTRIC_SAPPHIRE |
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#define | REFLECTION_FRESNEL_DIELECTRIC_WATER |
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#define | REFLECTION_FRESNEL_DIELECTRIC_WATER_ICE |
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#define | REFLECTION_FRESNEL_DIELECTRIC_WHISKEY |
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#define | REFLECTION_FRESNEL_METAL_CUSTOM |
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#define | REFLECTION_FRESNEL_METAL_ALUMINUM |
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#define | REFLECTION_FRESNEL_METAL_BERYLLIUM |
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#define | REFLECTION_FRESNEL_METAL_CHROMIUM |
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#define | REFLECTION_FRESNEL_METAL_COPPER |
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#define | REFLECTION_FRESNEL_METAL_COPPER_OXIDE |
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#define | REFLECTION_FRESNEL_METAL_GOLD |
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#define | REFLECTION_FRESNEL_METAL_IRIDIUM |
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#define | REFLECTION_FRESNEL_METAL_IRON |
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#define | REFLECTION_FRESNEL_METAL_LITHIUM |
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#define | REFLECTION_FRESNEL_METAL_MAGNESIUM_OXIDE |
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#define | REFLECTION_FRESNEL_METAL_MERCURY |
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#define | REFLECTION_FRESNEL_METAL_NICKEL |
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#define | REFLECTION_FRESNEL_METAL_NIOBIUM |
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#define | REFLECTION_FRESNEL_METAL_POTASSIUM |
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#define | REFLECTION_FRESNEL_METAL_RHODIUM |
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#define | REFLECTION_FRESNEL_METAL_SELENIUM |
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#define | REFLECTION_FRESNEL_METAL_SILICON_CARBIDE |
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#define | REFLECTION_FRESNEL_METAL_SILVER |
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#define | REFLECTION_FRESNEL_METAL_SODIUM |
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#define | REFLECTION_FRESNEL_METAL_TANTALUM |
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#define | REFLECTION_FRESNEL_METAL_TELLURIUM |
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#define | REFLECTION_FRESNEL_METAL_TIN_TELLURIDE |
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#define | REFLECTION_FRESNEL_METAL_TITANIUM_NITRIDE |
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#define | REFLECTION_FRESNEL_METAL_TUNGSTEN |
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#define | REFLECTION_FRESNEL_METAL_VANADIUM |
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#define | REFLECTION_FRESNEL_METAL_CUSTOM_NBM |
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#define | REFLECTION_DEBUG_DUDV_NORMAL |
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#define | REFLECTION_DEBUG_DUDV_DEFAULT_U |
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#define | REFLECTION_DEBUG_DUDV_DEFAULT_V |
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#define | REFLECTION_DEBUG_DUDV_TANGENT_U |
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#define | REFLECTION_DEBUG_DUDV_TANGENT_V |
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#define | REFLECTION_DEBUG_DUDV_ANGLE |
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#define | REFLECTION_DEBUG_SCRATCH_NORMAL |
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#define | REFLECTION_DEBUG_SCRATCH_DDU |
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#define | REFLECTION_DEBUG_SCRATCH_DDV |
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#define | REFLECTION_DEBUG_SCRATCH_BOTH |
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#define | REFLECTION_DEBUG_SCRATCH_DELTA |
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#define | REFLECTION_DEBUG_CLOTH_NORMAL |
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#define | REFLECTION_DEBUG_CLOTH_NOISE |
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#define | REFLECTION_DEBUG_CLOTH_YARNS |
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#define | REFLECTION_MAX_LAYERS |
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#define | REFLECTION_LAYER_DUMMY |
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#define | REFLECTION_LAYER_QUICKTAB |
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#define | REFLECTION_LAYER_ADD |
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#define | REFLECTION_LAYER_REMOVE |
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#define | REFLECTION_LAYER_COPY |
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#define | REFLECTION_LAYER_PASTE |
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#define | REFLECTION_LAYER_DUPLICATE |
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#define | REFLECTION_LAYER_DATA |
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#define | REFLECTION_LAYER_GLOBAL_REFLECTION |
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#define | REFLECTION_LAYER_GLOBAL_SPECULAR |
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#define | REFLECTION_LAYER_GLOBAL_SEPARATE_PASS |
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#define | REFLECTION_LAYER_GLOBAL_GROUP |
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#define | REFLECTION_LAYER_IMPORTED |
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#define | REFLECTION_LAYER_ENABLED |
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#define | REFLECTION_LAYER_LINEAR_TEXTURES |
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#define | REFLECTION_LAYER_PREVIEWS |
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#define | REFLECTION_LAYER_LAYER_DATA |
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#define | REFLECTION_LAYER_LAYER_SIZE |
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#define | REFLECTION_LAYER_GROUP |
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#define | REFLECTION_LAYER_MAIN_GROUP |
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#define | REFLECTION_LAYER_MAIN_IMAGE_GROUP |
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#define | REFLECTION_LAYER_MAIN_IMAGE_PREVIEW |
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#define | REFLECTION_LAYER_MAIN_IMAGE_MODEL |
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#define | REFLECTION_LAYER_MAIN_IMAGE_ANISOTROPY |
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#define | REFLECTION_LAYER_MAIN_IMAGE_PRIMARY |
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#define | REFLECTION_LAYER_MAIN_IMAGE_SECONDARY |
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#define | REFLECTION_LAYER_MAIN_IMAGE_DISTANCE |
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#define | REFLECTION_LAYER_MAIN_IMAGE_CLOTH |
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#define | REFLECTION_LAYER_MAIN_DISTRIBUTION |
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#define | REFLECTION_LAYER_MAIN_ADDITIVE |
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#define | REFLECTION_LAYER_MAIN_COLORED_REFLECTION |
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#define | REFLECTION_LAYER_MAIN_COLORED_SPECULAR |
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#define | REFLECTION_LAYER_MAIN_BLEND_MODE |
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#define | REFLECTION_LAYER_NAME |
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#define | REFLECTION_LAYER_ID |
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#define | REFLECTION_LAYER_MAIN_IMAGE_TRISTATE |
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#define | REFLECTION_LAYER_MAIN_VALUE_ROUGHNESS |
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#define | REFLECTION_LAYER_MAIN_VALUE_FALLOFF |
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#define | REFLECTION_LAYER_MAIN_VALUE_INNER |
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#define | REFLECTION_LAYER_MAIN_VALUE_ORENNAYAR |
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#define | REFLECTION_LAYER_MAIN_VALUE_REFLECTION |
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#define | REFLECTION_LAYER_MAIN_VALUE_SPECULAR |
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#define | REFLECTION_LAYER_MAIN_SHADER_ROUGHNESS |
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#define | REFLECTION_LAYER_MAIN_SHADER_FALLOFF |
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#define | REFLECTION_LAYER_MAIN_SHADER_INNER |
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#define | REFLECTION_LAYER_MAIN_SHADER_ORENNAYAR |
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#define | REFLECTION_LAYER_MAIN_SHADER_REFLECTION |
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#define | REFLECTION_LAYER_MAIN_SHADER_SPECULAR |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_MODE |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_SPACE |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_BUMP |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_NORM |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_MIPMAP |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_REVERSEX |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_REVERSEY |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_REVERSEZ |
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#define | REFLECTION_LAYER_MAIN_VALUE_BUMP_SWAP |
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#define | REFLECTION_LAYER_MAIN_SHADER_BUMP |
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#define | REFLECTION_LAYER_MAIN_SHADER_BUMP_CUSTOM |
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#define | REFLECTION_LAYER_COLOR_GROUP |
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#define | REFLECTION_LAYER_COLOR_COLOR |
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#define | REFLECTION_LAYER_COLOR_BRIGHTNESS |
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#define | REFLECTION_LAYER_COLOR_TEXTURE |
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#define | REFLECTION_LAYER_COLOR_MIX_MODE |
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#define | REFLECTION_LAYER_COLOR_MIX_STRENGTH |
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#define | REFLECTION_LAYER_TRANS_GROUP |
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#define | REFLECTION_LAYER_TRANS_COLOR |
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#define | REFLECTION_LAYER_TRANS_BRIGHTNESS |
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#define | REFLECTION_LAYER_TRANS_TEXTURE |
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#define | REFLECTION_LAYER_TRANS_MIX_MODE |
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#define | REFLECTION_LAYER_TRANS_MIX_STRENGTH |
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#define | REFLECTION_LAYER_ANISO_GROUP |
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#define | REFLECTION_LAYER_ANISO_PROJECTION |
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#define | REFLECTION_LAYER_ANISO_PROJECTION_SCALE |
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#define | REFLECTION_LAYER_ANISO_PROJECTION_ANGLE |
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#define | REFLECTION_LAYER_ANISO_PROJECTION_OFFSET_U |
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#define | REFLECTION_LAYER_ANISO_PROJECTION_OFFSET_V |
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#define | REFLECTION_LAYER_ANISO_PROJECTION_COUNT |
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#define | REFLECTION_LAYER_ANISO_PATTERN |
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#define | REFLECTION_LAYER_ANISO_MIRROR |
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#define | REFLECTION_LAYER_ANISO_SCRATCHES |
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#define | REFLECTION_LAYER_ANISO_VALUE_CUSTOM |
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#define | REFLECTION_LAYER_ANISO_VALUE_ANISOTROPY |
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#define | REFLECTION_LAYER_ANISO_VALUE_ORIENTATION |
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#define | REFLECTION_LAYER_ANISO_SHADER_CUSTOM |
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#define | REFLECTION_LAYER_ANISO_SHADER_ANISOTROPY |
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#define | REFLECTION_LAYER_ANISO_SHADER_ORIENTATION |
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#define | REFLECTION_LAYER_PRIMARY_VALUE_AMPLITUDE |
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#define | REFLECTION_LAYER_PRIMARY_VALUE_SCALE |
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#define | REFLECTION_LAYER_PRIMARY_VALUE_LENGTH |
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#define | REFLECTION_LAYER_PRIMARY_VALUE_ATTENUATION |
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#define | REFLECTION_LAYER_PRIMARY_SHADER_AMPLITUDE |
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#define | REFLECTION_LAYER_PRIMARY_SHADER_SCALE |
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#define | REFLECTION_LAYER_PRIMARY_SHADER_LENGTH |
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#define | REFLECTION_LAYER_PRIMARY_SHADER_ATTENUATION |
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#define | REFLECTION_LAYER_SECONDARY_VALUE_AMPLITUDE |
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#define | REFLECTION_LAYER_SECONDARY_VALUE_SCALE |
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#define | REFLECTION_LAYER_SECONDARY_VALUE_LENGTH |
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#define | REFLECTION_LAYER_SECONDARY_VALUE_ATTENUATION |
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#define | REFLECTION_LAYER_SECONDARY_SHADER_AMPLITUDE |
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#define | REFLECTION_LAYER_SECONDARY_SHADER_SCALE |
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#define | REFLECTION_LAYER_SECONDARY_SHADER_LENGTH |
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#define | REFLECTION_LAYER_SECONDARY_SHADER_ATTENUATION |
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#define | REFLECTION_LAYER_FRESNEL_GROUP |
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#define | REFLECTION_LAYER_FRESNEL_MODE |
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#define | REFLECTION_LAYER_FRESNEL_PRESET |
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#define | REFLECTION_LAYER_FRESNEL_METAL |
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#define | REFLECTION_LAYER_FRESNEL_INVERTED |
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#define | REFLECTION_LAYER_FRESNEL_OPAQUE |
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#define | REFLECTION_LAYER_FRESNEL_VALUE_STRENGTH |
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#define | REFLECTION_LAYER_FRESNEL_VALUE_IOR |
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#define | REFLECTION_LAYER_FRESNEL_VALUE_ETA |
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#define | REFLECTION_LAYER_FRESNEL_VALUE_ABSORP |
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#define | REFLECTION_LAYER_FRESNEL_SHADER_STRENGTH |
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#define | REFLECTION_LAYER_FRESNEL_SHADER_IOR |
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#define | REFLECTION_LAYER_FRESNEL_SHADER_ETA |
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#define | REFLECTION_LAYER_FRESNEL_SHADER_ABSORP |
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#define | REFLECTION_LAYER_FRESNEL_VALUE_ETA2 |
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#define | REFLECTION_LAYER_FRESNEL_VALUE_ABSORP2 |
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#define | REFLECTION_LAYER_SAMPLING_GROUP |
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#define | REFLECTION_LAYER_SAMPLING_DIM |
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#define | REFLECTION_LAYER_SAMPLING_DIM_DISTANCE |
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#define | REFLECTION_LAYER_SAMPLING_DIM_FALLOFF |
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#define | REFLECTION_LAYER_SAMPLING_CLAMP |
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#define | REFLECTION_LAYER_SAMPLING_CUTOFF |
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#define | REFLECTION_LAYER_SAMPLING_EXIT_COLOR |
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#define | REFLECTION_LAYER_SAMPLING_SEPARATE_PASS |
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#define | REFLECTION_LAYER_SAMPLING_DIM_COLOR |
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#define | REFLECTION_LAYER_SAMPLING_SAMPLE_COUNT |
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#define | REFLECTION_LAYER_CLOTH_GROUP |
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#define | REFLECTION_LAYER_CLOTH_PRESET |
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#define | REFLECTION_LAYER_CLOTH_PATTERN |
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#define | REFLECTION_LAYER_CLOTH_QUALITY |
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#define | REFLECTION_LAYER_CLOTH_SMOOTHING |
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#define | REFLECTION_LAYER_CLOTH_SCATTERING_UNIFORM |
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#define | REFLECTION_LAYER_CLOTH_SCATTERING_FORWARD |
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#define | REFLECTION_LAYER_CLOTH_VALUE_ORIENTATION |
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#define | REFLECTION_LAYER_CLOTH_VALUE_SCALE_U |
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#define | REFLECTION_LAYER_CLOTH_VALUE_SCALE_V |
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#define | REFLECTION_LAYER_CLOTH_VALUE_HIGHLIGHTS |
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#define | REFLECTION_LAYER_CLOTH_SHADER_ORIENTATION |
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#define | REFLECTION_LAYER_CLOTH_SHADER_SCALE_U |
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#define | REFLECTION_LAYER_CLOTH_SHADER_SCALE_V |
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#define | REFLECTION_LAYER_CLOTH_SHADER_HIGHLIGHTS |
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#define | REFLECTION_LAYER_CLOTH_NOISE_INTENSITY |
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#define | REFLECTION_LAYER_CLOTH_NOISE_SCALE |
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#define | REFLECTION_LAYER_CLOTH_NOISE_SHAPE_WARP |
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#define | REFLECTION_LAYER_CLOTH_NOISE_SHAPE_WEFT |
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#define | REFLECTION_LAYER_CLOTH_NOISE_SHAPE_SCALE |
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#define | REFLECTION_LAYER_CLOTH_COLOR_DIFFUSE_WARP |
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#define | REFLECTION_LAYER_CLOTH_COLOR_DIFFUSE_WEFT |
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#define | REFLECTION_LAYER_CLOTH_COLOR_SPECULAR_WARP |
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#define | REFLECTION_LAYER_CLOTH_COLOR_SPECULAR_WEFT |
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#define | REFLECTION_LAYER_CLOTH_SHADER_DIFFUSE_WARP |
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#define | REFLECTION_LAYER_CLOTH_SHADER_DIFFUSE_WEFT |
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#define | REFLECTION_LAYER_CLOTH_SHADER_SPECULAR_WARP |
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#define | REFLECTION_LAYER_CLOTH_SHADER_SPECULAR_WEFT |
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