DescID Manual

About

Parameters of C4DAtom based elements are identified using a DescID object. Such a DescID object is composed of several levels of DescLevel objects. In this way DescIDs can reflect the structure of complex data types. For example a ::Vector consists of three ::Float values. With the first DescLevel the ::Vector is accessed as a whole, with the second DescLevel the three ::Float components can be accessed individually.

// This example reads two parameters from the given "Landscape" object.
GeData data;
// get the "Scale" parameter
const DescID scaleID = ConstDescID(DescLevel(PRIM_FRACTAL_SCALE, DTYPE_REAL, 0));
// read the "Scale" parameter
if (!landscape->GetParameter(scaleID, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
const Float scale = data.GetFloat();
ApplicationOutput("Scale: " + String::FloatToString(scale));
// get the x component of the "Size" parameter
const DescLevel fractalLenLevel(PRIM_FRACTAL_LEN, DTYPE_VECTOR, 0);
const DescLevel vectorXLevel(VECTOR_X, DTYPE_REAL, 0);
const DescID sizeXID = CreateDescID(fractalLenLevel, vectorXLevel);
// read the x-component of the "Size" parameter
if (!landscape->GetParameter(sizeXID, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
const Float sizeX = data.GetFloat();
ApplicationOutput("Size X: " + String::FloatToString(sizeX));
NONE
Definition: asset_browser.h:1
@ VECTOR_X
Definition: dvector.h:6
@ DTYPE_VECTOR
Vector
Definition: lib_description.h:69
@ DTYPE_REAL
Float
Definition: lib_description.h:67
#define MAXON_SOURCE_LOCATION
Definition: memoryallocationbase.h:69
#define ApplicationOutput(formatString,...)
Definition: debugdiagnostics.h:204
#define ConstDescID(...)
Definition: lib_description.h:592
#define CreateDescID(...)
Definition: lib_description.h:593
maxon::Float Float
Definition: ge_sys_math.h:57
@ PRIM_FRACTAL_SCALE
Definition: ofractal.h:12
@ PRIM_FRACTAL_LEN
Definition: ofractal.h:7

User data parameters are stored in a sub-container with the ID ID_USERDATA.

// This example reads the user data parameters 1 and 2 of the given object.
GeData data;
const DescLevel userDataLevel(ID_USERDATA, DTYPE_SUBCONTAINER, 0);
const DescLevel firstParameter(1, DTYPE_REAL, 0);
const DescID floatParameterID = CreateDescID(userDataLevel, firstParameter);
// read the user data parameter 1
if (object->GetParameter(floatParameterID, data, DESCFLAGS_GET::NONE))
{
const String floatStr = String::FloatToString(data.GetFloat());
ApplicationOutput("Float value: " + floatStr);
}
const DescLevel secondParameter(2, DTYPE_VECTOR, 0);
const DescLevel vectorXLevel(VECTOR_X, DTYPE_REAL, 0);
const DescID vectorSubParameterID = CreateDescID(userDataLevel, secondParameter, vectorXLevel);
// read the x-component of the user data parameter 2
if (object->GetParameter(vectorSubParameterID, data, DESCFLAGS_GET::NONE))
{
const String floatStr = String::FloatToString(data.GetFloat());
ApplicationOutput("Vector X value: " + floatStr);
}
@ DTYPE_SUBCONTAINER
Sub-container.
Definition: lib_description.h:57
#define ID_USERDATA
User data ID.
Definition: lib_description.h:24
Definition: object.h:105

DescID

A DescID object identifies a parameter.

Note
A DescID can be stored in a GeData or BaseContainer using the custom data type CUSTOMDATATYPE_DESCID.

Create

DescID objects can be created with different constructors:

// This example reads the "Radius" parameter of the given sphere object
// with differently constructed DescIDs.
GeData data;
const DescID radiusID = ConstDescID(DescLevel(PRIM_SPHERE_RAD));
// read "Radius" parameter
if (!sphere->GetParameter(radiusID, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
{
const Float radius = data.GetFloat();
ApplicationOutput("Radius: " + String::FloatToString(radius));
}
const DescID radiusIDFullyQualified = ConstDescID(DescLevel(PRIM_SPHERE_RAD, DTYPE_REAL, 0));
// read "Radius" parameter
if (!sphere->GetParameter(radiusIDFullyQualified, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
{
const Float radius = data.GetFloat();
ApplicationOutput("Radius: " + String::FloatToString(radius));
}
#define MAXON_SCOPE
Definition: apibase.h:2891
@ PRIM_SPHERE_RAD
Definition: osphere.h:6
Note
Typically a DescID constructed by using only the parameter ID is sufficient. For specialized uses like animation tracks or takes the fully constructed DescID might be needed.

Functionality

A complex DescID object with several levels can be constructed with these tools:

  • DescID::SetId(): Sets the highest stored level to the given DescLevel.
  • DescID::PushId(): Adds the given DescLevel to the stack.
  • DescID::PopId(): Removes the last DescLevel from the stack.
// This example constructs a DescID and uses it to access a parameter.
GeData data;
DescID sizeXID;
sizeXID.PushId(DescLevel(PRIM_FRACTAL_LEN, DTYPE_VECTOR, 0));
sizeXID.PushId(DescLevel(VECTOR_X, DTYPE_REAL, 0));
// read the x-component of the "Size" parameter
if (!landscape->GetParameter(sizeXID, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
const Float sizeX = data.GetFloat();
ApplicationOutput("Size X: " + String::FloatToString(sizeX));

The levels of a DescID object can also be edited with these operators:

  • DescID::operator[](): Accesses the level at the given index. The index "-1" can be used to access the last DescLevel on the stack.
  • DescID::operator=(): Assigns the DescID to the given DescID.
  • DescID::operator==(): Returns true if the DescID objects are the same.
  • DescID::operator!=(): Returns true if the DescID objects are not the same.
  • DescID::operator<<(): Returns the resulting DescID after popping levels from the bottom of the stack.
  • DescID::operator+=(): Merges the DescID with the given DescID.
  • DescID::operator+(): Merges two DescID objects.
// This example constructs a DescID and uses it to access a parameter.
GeData data;
DescID sizeXID;
#if API_VERSION < 2023900
sizeXID += DescLevel(PRIM_FRACTAL_LEN, DTYPE_VECTOR, 0);
sizeXID += DescLevel(VECTOR_X, DTYPE_REAL, 0);
#else
sizeXID += ConstDescID(DescLevel(PRIM_FRACTAL_LEN, DTYPE_VECTOR, 0));
sizeXID += ConstDescID(DescLevel(VECTOR_X, DTYPE_REAL, 0));
#endif
// read the x-component of the "Size" parameter
if (!landscape->GetParameter(sizeXID, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
const Float sizeX = data.GetFloat();
ApplicationOutput("Size X: " + String::FloatToString(sizeX));
Note
The + operator does not work like an integer addition. Important, when constructing parameter IDs dynamically.

Further functions are:

  • DescID::GetDepth(): Returns the number of levels.
  • DescID::IsPartOf(): Returns true if the DescID is part of the given DescID.
  • DescID::GetHashCode(): Returns a hash code for the DescID.
// This example loops through the levels of the given DescID.
const Int32 depth = descID.GetDepth();
for (Int32 i = 0; i < depth; ++i)
{
const DescLevel level = descID[i];
ApplicationOutput("ID: " + String::IntToString(level.id));
}
Py_ssize_t i
Definition: abstract.h:645
PyObject PyObject PyObject int level
Definition: import.h:58
maxon::Int32 Int32
Definition: ge_sys_math.h:51

Disc I/O

DescID objects can be stored in a HyperFile.

  • DescID::Read(): Reads the DescID from the given HyperFile.
  • DescID::Write(): Stores the DescID to the given HyperFile.

DescLevel

A DescLevel represents a level of a DescID parameter ID.

Create

DescLevel objects can be created with different constructors:

// This example reads the "Radius" parameter of the given sphere object
// with differently constructed DescLevels.
GeData data;
const DescID radiusID = ConstDescID(DescLevel(PRIM_SPHERE_RAD));
// read the "Radius" parameter
if (!sphere->GetParameter(radiusID, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
{
const Float radius = data.GetFloat();
ApplicationOutput("Radius: " + String::FloatToString(radius));
}
const DescID radiusIDFullyQualified = ConstDescID(DescLevel(PRIM_SPHERE_RAD, DTYPE_REAL, 0));
// read the "Radius" parameter
if (!sphere->GetParameter(radiusIDFullyQualified, data, DESCFLAGS_GET::NONE))
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
{
const Float radius = data.GetFloat();
ApplicationOutput("Radius: " + String::FloatToString(radius));
}

Attributes

The public attributes of a DescLevel are:

  • DescLevel::id: The parameter ID.
  • DescLevel::dtype: The parameter type.
  • DescLevel::creator: The creator ID. This is the ID of the plugin class that created that parameter.
// This example prints the components of the first level of the given DescID.
// GetObjectName() assumes that the creator ID is the ID of a BaseObject.
const DescLevel level = descID[0];
const String levelIdStr = String::IntToString(level.id);
ApplicationOutput("ID: " + levelIdStr);
const String levelDtypeStr = String::IntToString(level.dtype);
ApplicationOutput("Type: " + levelDtypeStr);
const String levelCreatorStr = String::IntToString(level.creator);
const String levelCreatorName = GetObjectName(level.creator);
ApplicationOutput("Creator: " + levelCreatorStr + " (" + levelCreatorName + ")");
String GetObjectName(Int32 type)

Compare

Two DescLevel objects can be compared with:

Further Reading