BaseOverride Manual

About

A BaseOverride defines the settings for a specific BaseList2D object in a certain take.

Note
BaseOverride objects are stored with the changed object. One should not access them directly, only through BaseTake.
// This example creates ten takes with different overrides of the material color.
// get the active material
BaseMaterial* const material = doc->GetActiveMaterial();
// check if the active material is the Cinema 4D standard material
if (material == nullptr || material->GetType() != Mmaterial)
return maxon::OK;
// create 10 takes with variations
for (Int32 i = 0; i < 10; ++i)
{
const String takeName = "Variation " + String::IntToString(i);
BaseTake* const materialVariation = takeData->AddTake(takeName, nullptr, nullptr);
if (materialVariation == nullptr)
return maxon::OutOfMemoryError(MAXON_SOURCE_LOCATION);
const DescID matColID = ConstDescID(DescLevel(MATERIAL_COLOR_COLOR, DTYPE_COLOR, 0));
// new color
const Vector hsv { Float(i) * 0.1, 1.0, 1.0 };
const Vector rgb = HSVToRGB(hsv);
const GeData newValue { rgb };
// create override
BaseOverride* const overrideNode = materialVariation->FindOrAddOverrideParam(takeData, material, matColID, newValue);
if (overrideNode == nullptr)
return maxon::OutOfMemoryError(MAXON_SOURCE_LOCATION);
overrideNode->UpdateSceneNode(takeData, matColID);
}
Py_ssize_t i
Definition: abstract.h:645
return OK
Definition: apibase.h:2740
@ DTYPE_COLOR
Color.
Definition: lib_description.h:56
#define Mmaterial
Standard material.
Definition: ge_prepass.h:1007
#define MAXON_SOURCE_LOCATION
Definition: memoryallocationbase.h:69
#define ConstDescID(...)
Definition: lib_description.h:592
@ MATERIAL_COLOR_COLOR
Definition: mmaterial.h:56
maxon::Int32 Int32
Definition: ge_sys_math.h:51
maxon::Float Float
Definition: ge_sys_math.h:57
Vector HSVToRGB(const Vector &col)
maxon::Vec3< maxon::Float64, 1 > Vector
Definition: ge_math.h:140
const char * doc
Definition: pyerrors.h:226

Access

Existing BaseOverride objects can be accessed from the BaseTake or the TakeData object:

  • BaseTake::GetOverrides(): Returns all BaseOverride of the take.
  • BaseTake::FindOverride(): Returns the BaseOverride if the given node is overridden.
  • BaseTake::FindOverrideInHierarchy(): Returns the BaseOverride for the given node and given parameter ID by searching in the entire hierarchy.
  • TakeData::FindOverrideCounterPart(): Returns the BaseOverride and BaseTake that stores the backup value.
// This example searches for an override of the active object in the current take.
BaseObject* const object = doc->GetActiveObject();
if (object == nullptr)
return maxon::IllegalArgumentError(MAXON_SOURCE_LOCATION);
BaseTake* const take = takeData->GetCurrentTake();
if (take == nullptr)
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
BaseOverride* const baseOverride = take->FindOverride(takeData, object);
if (baseOverride == nullptr)
return maxon::OutOfMemoryError(MAXON_SOURCE_LOCATION);

Allocation/Deallocation

Overrides are created using the host BaseTake:

  • BaseTake::FindOrAddOverrideParam(): Finds or if necessary creates an override for the given object and parameter.
  • BaseTake::OverrideNode(): Overrides all parameters of the passed node.
  • BaseTake::AutoTake(): Compares the two given nodes and creates needed overrides.
// This example adds an override to the current take for the given cube object
// and changes the "Size" parameter.
// prepare parameter ID and new value
const DescLevel cubeSizeLevel { PRIM_CUBE_LEN, DTYPE_VECTOR, 0 };
const DescLevel vectorXLevel { VECTOR_X, DTYPE_REAL, 0 };
const DescID ID = CreateDescID(cubeSizeLevel, vectorXLevel);
const GeData newValue { 300.0 };
// create override
BaseOverride* const overrideNode = take->FindOrAddOverrideParam(takeData, cube, ID, newValue);
if (overrideNode == nullptr)
return maxon::UnexpectedError(MAXON_SOURCE_LOCATION);
// update the object
overrideNode->UpdateSceneNode(takeData, ID);
@ VECTOR_X
Definition: dvector.h:6
@ DTYPE_VECTOR
Vector
Definition: lib_description.h:69
@ DTYPE_REAL
Float
Definition: lib_description.h:67
#define CreateDescID(...)
Definition: lib_description.h:593
@ PRIM_CUBE_LEN
Definition: ocube.h:6
Note
To delete a specific parameter from an override BaseTake::DeleteOverride() must be used.

Navigation

BaseOverride instances are organized in a BaseList2D list:

  • BaseOverride::GetNext(): Returns the next BaseOverride in the list or nullptr.
  • BaseOverride::GetPred(): Returns the previous BaseOverride in the list or nullptr.
Note
Functions like BaseOverride::GetUp() etc. are reserved for future use.

Read-Only Properties

The following properties can be accessed:

  • BaseOverride::GetSceneNode(): Returns a pointer to the original scene node.
  • BaseOverride::GetOwnerTake(): Returns the host BaseTake.
  • BaseOverride::IsInGroup(): Checks if the BaseOverride is in a group and returns that BaseOverrideGroup.

Override

A BaseOverride stores the values of different parameters. These parameters can be accessed in different ways:

  • BaseOverride::IsOverriddenParam(): Checks if the parameter with the given ID is overridden.
  • BaseOverride::GetAllOverrideDescID(): Returns the IDs of all overridden parameters.
  • BaseOverride::UpdateSceneNode(): Updates the given parameter on the assigned scene node.
// This example checks if the given take contains an override for the given sphere object.
// If so, it is checked if the "Radius" parameter is overridden.
// In this case, the value is increased and the node updated.
// check if the given object is a "Sphere" object
if (object->GetType() != Osphere)
return maxon::IllegalArgumentError(MAXON_SOURCE_LOCATION);
BaseOverride* const baseOverride = take->FindOverride(takeData, object);
if (baseOverride == nullptr)
return maxon::IllegalArgumentError(MAXON_SOURCE_LOCATION);
// the "Radius" parameter of a sphere
const DescID ID = ConstDescID(DescLevel(PRIM_SPHERE_RAD, DTYPE_REAL, 0));
// check if the "Radius" parameter is overridden
if (baseOverride->IsOverriddenParam(ID))
{
GeData data;
baseOverride->GetParameter(ID, data, DESCFLAGS_GET::NONE);
// change parameter
data = data.GetFloat() + 10.0;
// update override
baseOverride->SetParameter(ID, data, DESCFLAGS_SET::NONE);
// update node
baseOverride->UpdateSceneNode(takeData, ID);
}
NONE
Definition: asset_browser.h:1
#define Osphere
Sphere.
Definition: ge_prepass.h:1119
@ PRIM_SPHERE_RAD
Definition: osphere.h:6
Definition: object.h:105

Further Reading