#include <customgui_priority.h>

Priority custom GUI (CUSTOMGUI_PRIORITY).
Here are the settings: PRIORITY_CUSTOMGUISETTINGS 
Public Member Functions | |
| Bool | SetValue (Int32 lValueID, const GeData &data) | 
| GeData | GetValue (Int32 lValueID) const | 
  Public Member Functions inherited from BaseCustomGui< 1009364 > | |
| Int32 | GetWidth () | 
| Int32 | GetHeight () | 
| void | Redraw () | 
| Bool | LayoutChanged () | 
| Bool | Activate () | 
| Bool | SetDefaultForResEdit () | 
| Bool | SetData (const TriState< GeData > &tristate) | 
| TriState< GeData > | GetData () | 
| void | SetLayoutMode (Int32 mode) | 
| Int32 | GetLayoutMode () | 
| Bool | SupportLayoutSwitch () | 
  Public Member Functions inherited from _BaseCustomGui | |
| Int32 | GetWidth (Int32 plugid) | 
| Int32 | GetHeight (Int32 plugid) | 
| void | Redraw (Int32 plugid) | 
| Bool | LayoutChanged (Int32 plugid) | 
| Bool | Activate (Int32 plugid) | 
| Bool | SetDefaultForResEdit (Int32 plugid) | 
| Bool | SetData (Int32 plugid, const TriState< GeData > &tristate) | 
| TriState< GeData > | GetData (Int32 plugid) | 
| void | SetLayoutMode (Int32 plugid, Int32 mode) | 
| Int32 | GetLayoutMode (Int32 plugid) | 
| Bool | SupportLayoutSwitch (Int32 plugid) | 
Private Member Functions | |
| PriorityCustomGui () | |
| ~PriorityCustomGui () | |
Additional Inherited Members | |
  Static Public Attributes inherited from BaseCustomGui< 1009364 > | |
| static constexpr Int32 | VALUE | 
      
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  private | 
      
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  private | 
Sets a priority value.
| [in] | lValueID | The value ID: PRIORITYVALUE | 
| [in] | data | The new value data. |