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    CKey Manual

    About

    A CKey represents a key of an animation track. CKey objects are stored in a CCurve which in return is stored in a CTrack object.

    CKey objects are an instance of CKbase.

    // This code loops through all tracks and all keys of the given object.
    CTrack* track = activeObject->GetFirstCTrack();
    while (track != nullptr)
    {
    CCurve* const curve = track->GetCurve();
    if (curve == nullptr)
    continue;
    const Int32 keyCount = curve->GetKeyCount();
    for (Int32 i = 0; i < keyCount; ++i)
    {
    CKey* const key = curve->GetKey(i);
    if (key)
    {
    // do something with the key
    ApplicationOutput("Found a key!");
    }
    }
    track = track->GetNext();
    }
    Py_ssize_t i
    Definition: abstract.h:645
    PyObject * key
    Definition: abstract.h:289
    #define ApplicationOutput(formatString,...)
    Definition: debugdiagnostics.h:204
    maxon::Int32 Int32
    Definition: ge_sys_math.h:51

    Access

    CKey objects are accessed via the host CCurve:

    • CCurve::GetKeyCount(): Returns the number of keys.
    • CCurve::GetKey(): Returns the CKey at the given index.
    • CCurve::FindKey(): Returns the (next) CKey at the given time.
    • CCurve::FindNextUnmuted(): Returns the next unmuted key searching from the given index. (included)
    • CCurve::FindPrevUnmuted(): Returns the previous unmuted key searching from the given index. (included)

    See CCurve Manual.

    // This example searches for a key left from the given time.
    const BaseTime time = doc->GetTime();
    CKey* const leftKey = curve->FindKey(time, nullptr, FINDANIM::LEFT);
    if (leftKey)
    {
    // move this key to the current time
    leftKey->SetTime(curve, time);
    }
    LEFT
    Modify the left tangent handle.
    Definition: ge_prepass.h:1
    const char * doc
    Definition: pyerrors.h:226

    The host objects are accessed with:

    • CKey::GetCurve(): Returns the CCurve of the key.
    • CKey::GetTrack(): Returns the CTrack of the key.

    Allocation/Deallocation

    A CKey object can be created with the usual tools:

    • CKey::Alloc(): Creates a new CKey.
    • CKey::Free(): Deletes the given CKey.
    • CCurve::InsertKey(): Inserts a key into the CCurve. The CCurve takes ownership.

    But typically keys are created using the host CCurve:

    • CCurve::AddKey(): Adds a new key to the CCurve.
    • CCurve::AddKeyAdaptTangent(): Adds a new key to the CCurve but retains the curve's current curvature.

    Keys can also be created using auto key functionality of the BaseDocument:

    • BaseDocument::RecordKey(): Creates a key at the given time for the given parameter.
    • BaseDocument::AutoKey(): Creates keys automatically if auto key mode is enabled.
    • BaseDocument::Record(): Creates keyframes for all selected objects. Parameters must be added to the keyframe selection.

    The default settings of a key are defined in the BaseDocument:

    • BaseDocument::GetDefaultKey(): Returns the default key template.
    • BaseDocument::SetDefaultKey(): Sets the default key template.

    See also BaseDocument Animate.

    Handle

    CKey objects are manipulated with the host CCurve object.

    • CCurve::DelKey(): Deletes the key at the given index.
    • CCurve::MoveKey(): Moves the key at the given index.
    • CCurve::FlushKeys(): Removes all keys from the curve.
    • CCurve::SetKeyDirty(): Sets the keys dirty.
    • CCurve::SetKeyDefault(): Sets the default settings for the key at the given index.
    • CTrack::FillKey(): Fills the given key with default values.
    // This example creates a new key and sets the default values.
    CKey* const newKey = curve->AddKey(time, &index);
    if (newKey == nullptr)
    return maxon::OutOfMemoryError(MAXON_SOURCE_LOCATION);
    track->FillKey(doc, obj, newKey);
    curve->SetKeyDefault(doc, index);
    PyObject * obj
    Definition: complexobject.h:60
    Py_ssize_t * index
    Definition: abstract.h:374
    #define MAXON_SOURCE_LOCATION
    Definition: memoryallocationbase.h:69

    Properties

    Parameters

    The parameters of a key can be edited as usual with C4DAtom::SetParameter() and C4DAtom::GetParameter(). The parameter IDs are defined in ckvalue.h.

    // This example sets the "Break Tangents" parameter of the first key.
    CKey* key = curve->GetKey(0);
    if (key)
    {
    key->SetParameter(ConstDescID(DescLevel(ID_CKEY_BREAK)), true, DESCFLAGS_SET::NONE);
    }
    NONE
    Definition: asset_browser.h:1
    @ ID_CKEY_BREAK
    Definition: ckvalue.h:20
    #define ConstDescID(...)
    Definition: lib_description.h:592
    Note
    The boolean parameters of a key are stored internally as bits, see Bits.

    Selection

    In Cinema 4D there can be up to four Timeline windows. A key can be selected in one or multiple of these windows. The selection state is stored as a bit:

    // This example selects the first key in the first timeline window.
    CKey* key = curve->GetKey(0);
    if (key)
    {
    }
    SET
    Set.
    Definition: c4d_baselist.h:1
    TL1_SELECT
    Selection bit for Timeline 1.
    Definition: ge_prepass.h:7

    Time

    An animation key is defined by its position in time:

    • CKey::GetTime(): Returns the time position of the key.
    • CKey::SetTime(): Sets the time position of the key.
    // This example moves the current key one frame along the timeline.
    BaseTime time = key->GetTime();
    time = time + BaseTime(1, doc->GetFps());
    key->SetTime(curve, time);

    See also BaseTime Manual.

    Value

    An animation key defines a certain value at a certain time:

    • CKey::GetValue(): Returns the float value of the key.
    • CKey::SetValue(): Sets the float value of the key.
    • CKey::GetGeData(): Returns the generic data of the key (see also GeData Manual).
    • CKey::SetGeData(): Sets the generic data of the key.
    Note
    Data of special tracks can be read and set using C4DAtom::GetParameter() and C4DAtom::SetParameter().
    To set the keyframe for a Vector parameter one must define tracks and keyframes for each vector component.
    // This example handles the key value depending on the track category.
    // check if the track is "value" track (float)
    if (track->GetTrackCategory() == CTRACK_CATEGORY_VALUE)
    {
    Float value = key->GetValue();
    value = value + 1.0;
    key->SetValue(curve, value);
    }
    // check if the track is "data" track
    else if (track->GetTrackCategory() == CTRACK_CATEGORY_DATA)
    {
    GeData data = key->GetGeData();
    // handle GeData
    key->SetGeData(curve, data);
    }
    PyObject * value
    Definition: abstract.h:715
    #define CTRACK_CATEGORY_VALUE
    Value track.
    Definition: c4d_canimation.h:632
    #define CTRACK_CATEGORY_DATA
    Data track.
    Definition: c4d_canimation.h:633
    maxon::Float Float
    Definition: ge_sys_math.h:57

    See also CTrack Read-Only Properties and CCurve Animation.

    Tangents

    A key also defines the local tangents. These tangents influence the interpolation between the keys.

    • CKey::GetAutomaticTangentMode(): Returns the AutoTangent mode of the key.
    • CKey::SetAutomaticTangentMode(): Sets the AutoTangent mode of the key.

    The modes are:

    The left and right tangents are defined by two points. These two points are defined by time and value.

    The time property of the tangents can be accessed with:

    • CKey::GetTimeLeft(): Returns the time of the left tangent.
    • CKey::SetTimeLeft(): Sets the time of the left tangent.
    • CKey::GetTimeRight(): Returns the time of the right tangent.
    • CKey::SetTimeRight(): Sets the time of the right tangent.

    The value property of the tangents can be accessed with:

    • CKey::GetValueLeft(): Returns the value of the left tangent.
    • CKey::SetValueLeft(): Sets the value of the left tangent.
    • CKey::GetValueRight(): Returns the value of the right tangent.
    • CKey::SetValueRight(): Sets the value of the right tangent.

    The left and right tangent can be adjusted with:

    • CKey::SetTimeLeftAdjustValue(): Sets time of the left tangent and adjusts the value so the angle stays the same.
    • CKey::SetTimeRightAdjustValue(): Sets time of the right tangent and adjusts the value so the angle stays the same.
    // This example shortens the left tangent by one frame
    // while preserving the angle by adapting the value.
    BaseTime time = key->GetTimeLeft();
    time = time + BaseTime(1, doc->GetFps());
    key->SetTimeLeftAdjustValue(curve, time);

    Interpolation

    There are different ways to interpolate between the values of the animation keys. The interpolation from one key to the next is defined per key:

    • CKey::GetInterpolation(): Returns the interpolation.
    • CKey::SetInterpolation(): Sets the interpolation.

    Interpolation modes are:

    // This example sets the interpolation of the given key to linear.
    key->SetInterpolation(curve, CINTERPOLATION::LINEAR);
    LINEAR
    Definition: lib_birender.h:1

    Quaternion Interpolation

    Quaternion interpolation can be used on the rotation of a BaseObject. The kind of interpolation can be refined per key.

    • CKey::GetQuatInterpolation(): Returns the interpolation mode.
    • CKey::SetQuatInterpolation(): Sets the interpolation mode.
    • ::ROTATIONINTERPOLATION_QUATERNION: The rotation interpolation mode.
      • ROTATIONINTERPOLATION_QUATERNION::SLERP: Quaternion Spherical LERP Interpolation (Linear)
      • ROTATIONINTERPOLATION_QUATERNION::CUBIC: Quaternion Smooth Cubic Interpolation (formerly known as Losch)

    See also BaseObject Quaternion Rotation Mode.

    Preset

    Several presets exist to manage the clamp, slope and overshoot behaviour of a key.

    • CKey::GetKeyPreset(): Return the preset mode of the key.
    • CKey::SetKeyPreset(): Sets the preset mode of the key.

    The preset modes are:

    // This example checks the preset used by the given key.
    // If certain preset is used, a different preset is set.
    const CKEYPRESET preset = key->GetKeyPreset();
    if (preset == CKEYPRESET::AUTO_CLAMP)
    {
    // change preset
    key->SetKeyPreset(curve, CKEYPRESET::AUTO_OVERSHOOT);
    }
    AUTO_CLAMP
    Auto, Auto Angle, Clamp.
    Definition: ge_prepass.h:0
    AUTO_OVERSHOOT
    Auto, Auto Angle, remove Overshooting.
    Definition: ge_prepass.h:1
    CKEYPRESET
    Definition: ge_prepass.h:4255

    Copy

    A new CKey can be created by copying an existing one.

    • CKey::CopyDataTo(): Copies the data of the key into the given CKey.
    • CKey::GetClone(): Returns a copy of the CKey.
    // This example creates a clone of the given key
    // and places it one second "later" in the timeline.
    CKey* const clone = key->GetClone(nullptr);
    if (clone == nullptr)
    return maxon::OutOfMemoryError(MAXON_SOURCE_LOCATION);
    const BaseTime time = key->GetTime() + BaseTime(1.0);
    clone->SetTime(curve, time);
    curve->InsertKey(clone);

    Functionality

    The data stored in a key can easily be flushed.

    • CKey::FlushData(): Empties and resets data of the key.

    Bits

    The boolean parameters of a key are stored internally as bits. These bits can be edited directly.

    • NBIT::CKEY_LOCK_T: Lock key time.
    • NBIT::CKEY_LOCK_V: Lock key value.
    • NBIT::CKEY_MUTE: Mute key.
    • NBIT::CKEY_CLAMP: Clamp key tangents.
    • NBIT::CKEY_BREAK: Break key tangents.
    • NBIT::CKEY_KEEPVISUALANGLE: Keep visual angle.
    • NBIT::CKEY_LOCK_O: Lock key tangents angles.
    • NBIT::CKEY_LOCK_L: Lock key tangents length.
    • NBIT::CKEY_AUTO: Key auto tangents
    • NBIT::CKEY_WEIGHTEDTANGENT: Weighted Tangent.
    • NBIT::CKEY_REMOVEOVERSHOOT: Remove Overshooting.
    • NBIT::CKEY_AUTOWEIGHT: Automatic Weighting.

    See also Parameters.

    Further Reading