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    Detailed Description

    Flags for PaintTexture::CreateNewTexture() and PaintTexture::GetTextureDefaults().

    Macros

    #define TEXTURE_FILEFORMAT
     
    #define TEXTURE_WIDTH
     
    #define TEXTURE_HEIGHT
     
    #define TEXTURE_MODE
     
    #define TEXTURE_COLOR
     
    #define TEXTURE_SAVE_IMMEDIATLY
     

    Macro Definition Documentation

    ◆ TEXTURE_FILEFORMAT

    #define TEXTURE_FILEFORMAT

    ::Int32 File format: FILTER

    ◆ TEXTURE_WIDTH

    #define TEXTURE_WIDTH

    ::Int32 Texture width.

    ◆ TEXTURE_HEIGHT

    #define TEXTURE_HEIGHT

    ::Int32 Texture height.

    ◆ TEXTURE_MODE

    #define TEXTURE_MODE

    COLORMODE::GRAY, COLORMODE::RGB, COLORMODE::RGBw, COLORMODE::GRAYw, COLORMODE::RGBf, COLORMODE::GRAYf

    ::Int32 Texture mode (only non-alpha channel modes):

    ◆ TEXTURE_COLOR

    #define TEXTURE_COLOR

    ::Vector Texture color.

    ◆ TEXTURE_SAVE_IMMEDIATLY

    #define TEXTURE_SAVE_IMMEDIATLY

    ::Bool Flag to save immediately, otherwise texture is only created in memory.