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Vector | ComputeNormal (const Vector &prevPoint, const Vector &currPoint, const Vector &nextPoint) |
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Vector | ComputeTangent (const Vector &prevPoint, const Vector &currPoint, const Vector &nextPoint) |
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Vector | ConvertToTangentSpaceNormal (const Vector &prevPoint, const Vector &currPoint, const Vector &nextPoint, const Vector &objectSpaceNormal) |
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Vector | ConvertToObjectSpaceNormal (const Vector &prevPoint, const Vector &currPoint, const Vector &nextPoint, const Vector &tangentSpaceNormal) |
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Vector | ComputeNormal (const Block< const Vector > &points, const Block< const Int32 > polygonPoints, Int32 index) |
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Vector | ComputeTangent (const Block< const Vector > &points, const Block< const Int32 > polygonPoints, Int32 index) |
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Vector | ComputeBiTangent (const Vector &normal, const Vector &tangent) |
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Vector | ConvertToTangentSpaceNormal (const Block< const Vector > &points, const Block< const Int32 > polygonPoints, Int32 index, const Vector &objectSpaceNormal) |
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Vector | ConvertToObjectSpaceNormal (const Block< const Vector > &points, const Block< const Int32 > polygonPoints, Int32 index, const Vector &tangentSpaceNormal) |
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