#include <c4d_raytrace.h>
Motion Blur texture frame.
Public Member Functions | |
| RayMotionTextureFrame () | |
| RayMotionTextureFrame (RayMotionTextureFrame &&src) | |
Default constructor.
| RayMotionTextureFrame | ( | RayMotionTextureFrame && | src | ) | 
Copy constructor.
| [in] | src | The source RayMotionTextureFrame. | 
| Matrix matrix | 
Matrix.
| Matrix matrix_inv | 
Inverted matrix.
| Matrix camera_matrix | 
Camera matrix.
| Matrix camera_matrix_inv | 
Inverted camera matrix.
| Float offset_x | 
Offset X.
| Float offset_y | 
Offset Y.
| Float scale_x | 
Scale X.
| Float scale_y | 
Scale Y.
| Float scale_inv_x | 
Inverted scale X.
| Float scale_inv_y | 
Inverted scale Y.
| Float repetition_x | 
Repetition X.
| Float repetition_y | 
Repetition Y.