#include <c4d_baseeffectordata.h>
Structure for passing MoData around. 
 
◆ GetMoDataMessage()
◆ ~GetMoDataMessage()
◆ Release()
Releases the MoData to the user. The user must then free the result afterward. 
- Returns
 - The released modata. The caller owns the pointed motion data. 
 
 
 
◆ modata
◆ index
The index of the modata.
There can be multiple MoData on an object; e.g. the Text object for instance has 4 MoData, one for the whole, then for lines, words and finally characters.
Can be used to retrieve the other MoData from the motion data tag. Should be usually set to 0. 
 
 
◆ user_owned
The modata is either owned by Cinema 4D or by the user. If it is user owned then the user must free the modata.