|
| MAXON_RESOURCE_DATABASE_SCOPE ("net.maxon.material.portbundle.fbxsurfacelambert") |
|
| MAXON_ATTRIBUTE (Color, EMISSIVE, "emissive") |
|
| MAXON_ATTRIBUTE (Float, EMISSIVEFACTOR, "emissiveFactor") |
|
| MAXON_ATTRIBUTE (Color, AMBIENT, "ambient") |
|
| MAXON_ATTRIBUTE (Float, AMBIENTFACTOR, "ambientFactor") |
|
| MAXON_ATTRIBUTE (Color, DIFFUSE, "diffuse") |
|
| MAXON_ATTRIBUTE (Float, DIFFUSEFACTOR, "diffuseFactor") |
|
| MAXON_ATTRIBUTE (Vector, NORMALMAP, "normalMap") |
|
| MAXON_ATTRIBUTE (Vector, BUMP, "bump") |
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| MAXON_ATTRIBUTE (Float, BUMPFACTOR, "bumpFactor") |
|
| MAXON_ATTRIBUTE (Color, TRANSPARENTCOLOR, "transparentColor") |
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| MAXON_ATTRIBUTE (Float, TRANSPARENCYFACTOR, "transparencyFactor") |
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| MAXON_ATTRIBUTE (Color, DISPLACEMENTCOLOR, "displacementColor") |
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| MAXON_ATTRIBUTE (Float, DISPLACEMENTFACTOR, "displacementFactor") |
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| MAXON_ATTRIBUTE (Color, VECTORDISPLACEMENTCOLOR, "vectorDisplacementColor") |
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| MAXON_ATTRIBUTE (Float, VECTORDISPLACEMENTFACTOR, "vectorDisplacementFactor") |
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◆ MAXON_RESOURCE_DATABASE_SCOPE()
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_RESOURCE_DATABASE_SCOPE |
( |
"net.maxon.material.portbundle.fbxsurfacelambert" |
| ) |
|
◆ MAXON_ATTRIBUTE() [1/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Color |
, |
|
|
EMISSIVE |
, |
|
|
"emissive" |
|
|
) |
| |
◆ MAXON_ATTRIBUTE() [2/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Float |
, |
|
|
EMISSIVEFACTOR |
, |
|
|
"emissiveFactor" |
|
|
) |
| |
Emissive factor property. This factor is used to attenuate the emissive color.
◆ MAXON_ATTRIBUTE() [3/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Color |
, |
|
|
AMBIENT |
, |
|
|
"ambient" |
|
|
) |
| |
◆ MAXON_ATTRIBUTE() [4/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Float |
, |
|
|
AMBIENTFACTOR |
, |
|
|
"ambientFactor" |
|
|
) |
| |
Ambient factor property. This factor is used to attenuate the ambient color.
◆ MAXON_ATTRIBUTE() [5/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Color |
, |
|
|
DIFFUSE |
, |
|
|
"diffuse" |
|
|
) |
| |
◆ MAXON_ATTRIBUTE() [6/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Float |
, |
|
|
DIFFUSEFACTOR |
, |
|
|
"diffuseFactor" |
|
|
) |
| |
Diffuse factor property. This factor is used to attenuate the diffuse color.
◆ MAXON_ATTRIBUTE() [7/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Vector |
, |
|
|
NORMALMAP |
, |
|
|
"normalMap" |
|
|
) |
| |
NormalMap property. This property can be used to specify the distortion of the surface normals and create the illusion of a bumpy surface.
◆ MAXON_ATTRIBUTE() [8/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Vector |
, |
|
|
BUMP |
, |
|
|
"bump" |
|
|
) |
| |
Bump property. This property is used to distort the surface normal and create the illusion of a bumpy surface.
◆ MAXON_ATTRIBUTE() [9/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Float |
, |
|
|
BUMPFACTOR |
, |
|
|
"bumpFactor" |
|
|
) |
| |
Bump factor property. This factor is used to make a surface more or less bumpy.
◆ MAXON_ATTRIBUTE() [10/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Color |
, |
|
|
TRANSPARENTCOLOR |
, |
|
|
"transparentColor" |
|
|
) |
| |
Transparent color property.
◆ MAXON_ATTRIBUTE() [11/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Float |
, |
|
|
TRANSPARENCYFACTOR |
, |
|
|
"transparencyFactor" |
|
|
) |
| |
Transparency factor property. This property is used to make a surface more or less opaque (0 = opaque, 1 = transparent).
◆ MAXON_ATTRIBUTE() [12/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Color |
, |
|
|
DISPLACEMENTCOLOR |
, |
|
|
"displacementColor" |
|
|
) |
| |
Displacement color property.
◆ MAXON_ATTRIBUTE() [13/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Float |
, |
|
|
DISPLACEMENTFACTOR |
, |
|
|
"displacementFactor" |
|
|
) |
| |
Displacement factor property.
◆ MAXON_ATTRIBUTE() [14/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Color |
, |
|
|
VECTORDISPLACEMENTCOLOR |
, |
|
|
"vectorDisplacementColor" |
|
|
) |
| |
Vector displacement color property.
◆ MAXON_ATTRIBUTE() [15/15]
maxon::MATERIAL::PORTBUNDLE::FBXSURFACELAMBERT::MAXON_ATTRIBUTE |
( |
Float |
, |
|
|
VECTORDISPLACEMENTFACTOR |
, |
|
|
"vectorDisplacementFactor" |
|
|
) |
| |
Vector displacement factor property.