{
  return true;
}
Definition: c4d_basecontainer.h:48
 
const BaseList2D * GetLink(Int32 id, const BaseDocument *doc, Int32 instanceof=0) const
Definition: c4d_basecontainer.h:488
 
Definition: c4d_basechannel.h:36
 
Represents a C4DAtom that resides in a 4D list.
Definition: c4d_baselist.h:1976
 
maxon::Bool Bool
Definition: ge_sys_math.h:51
 
maxon::Int32 Int32
Definition: ge_sys_math.h:56
 
#define Xbase
Shader base.
Definition: ge_prepass.h:1322
 
void HandleInitialChannel(GeListNode *node, Int32 id, Int32 type, void *data)
Deprecated.
 
void HandleShaderMessage(GeListNode *node, BaseShader *ps, Int32 type, void *data)
 
@ SLA_FUSION_MASK_CHANNEL
Definition: xslafusion.h:39
 
@ SLA_FUSION_BASE_CHANNEL
Definition: xslafusion.h:40
 
@ SLA_FUSION_BLEND_CHANNEL
Definition: xslafusion.h:38