{
return true;
}
Definition: c4d_basecontainer.h:48
const BaseList2D * GetLink(Int32 id, const BaseDocument *doc, Int32 instanceof=0) const
Definition: c4d_basecontainer.h:488
Definition: c4d_basechannel.h:36
Represents a C4DAtom that resides in a 4D list.
Definition: c4d_baselist.h:1976
maxon::Bool Bool
Definition: ge_sys_math.h:51
maxon::Int32 Int32
Definition: ge_sys_math.h:56
#define Xbase
Shader base.
Definition: ge_prepass.h:1322
void HandleInitialChannel(GeListNode *node, Int32 id, Int32 type, void *data)
Deprecated.
void HandleShaderMessage(GeListNode *node, BaseShader *ps, Int32 type, void *data)
@ SLA_FUSION_MASK_CHANNEL
Definition: xslafusion.h:39
@ SLA_FUSION_BASE_CHANNEL
Definition: xslafusion.h:40
@ SLA_FUSION_BLEND_CHANNEL
Definition: xslafusion.h:38