Macros | |
| #define | TEX_TILE | 
| #define | TEX_MIRROR | 
| #define | TEX_ALPHA | 
| #define | TEX_BUMP | 
| #define TEX_TILE | 
Texture tile enabled.
| #define TEX_MIRROR | 
Texture mirroring enabled.
| #define TEX_ALPHA | 
Texture uses alpha channel (for use within channel shaders).
| #define TEX_BUMP | 
Bump calculation.