#include <assets.h>
AssetReference is needed for the asset update mechanism and represents a specific updatable AssetLink within an asset, see AssetInterface::GetReferencedAssets.
Public Member Functions | |
MAXON_METHOD const AssetLink & | GetLink () const |
MAXON_METHOD ConstDataPtr | GetPath () const |
Private Member Functions | |
MAXON_INTERFACE (AssetReferenceInterface, MAXON_REFERENCE_COPY_ON_WRITE, "net.maxon.interface.assetreference", MAXON_IMPLEMENTATION_MODULE("net.maxon.asset")) | |
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private |
MAXON_METHOD const AssetLink& GetLink | ( | ) | const |
Returns the link which this AssetReference uses.
MAXON_METHOD ConstDataPtr GetPath | ( | ) | const |
Returns the absolute path to the asset instance.