#include <customgui_descproperty.h>
Description property custom GUI (CUSTOMGUI_DESCRIPTIONPROPERTY).
Here are the settings: DESCRIPTIONPROPERTY_CUSTOMGUISETTINGS
 The following custom parent message IDs are sent: BFM_ACTION_DP 
 
◆ DescriptionPropertyCustomGui()
◆ ~DescriptionPropertyCustomGui()
◆ SetDescID()
      
        
          | void SetDescID  | 
          ( | 
          const DescID &  | 
          id | ) | 
           | 
        
      
 
Sets the description ID to display.
- Note
 - The name of the element must have as many parts, separated by ~!~, as id.GetDepth(). These are displayed separated by dots. 
 
- Parameters
 - 
  
    | [in] | id | The description ID.  | 
  
   
 
 
◆ SetState()
Sets the display flags. 
- Parameters
 - 
  
    | [in] | flags | A combination of these flags: DESCPROP  | 
  
   
 
 
◆ GetState()
Gets the display flags. 
- Returns
 - A combination of these flags: DESCPROP 
 
 
 
◆ GetPartCount()
Gets the number of parts. (For instance "Foo . Bar" has 2 parts.) 
- Returns
 - The number of parts. 
 
 
 
◆ GetPartInfo()
Gets information for each part. 
- Parameters
 - 
  
    | [in] | part | The part index: 0 <= part < GetPartCount()  | 
    | [in] | str | The part title.  | 
    | [in] | id | The part ID.  | 
    | [in] | onoff | The selection state.  | 
  
   
 
 
◆ SetSelection()
      
        
          | void SetSelection  | 
          ( | 
          const DescID &  | 
          id,  | 
        
        
           | 
           | 
          Bool  | 
          onoff  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Sets the selection state. 
- Parameters
 - 
  
    | [in] | id | The description ID to set the state for.  | 
    | [in] | onoff | The new selection state.  | 
  
   
 
 
◆ ChangeSettings()
Sets the description property settings. 
- Parameters
 -