#include <c4d_basebitmap.h>
A simple BaseBitmap wrapper created from a filename or resource ID.
Private Attributes | |
| BaseBitmap * | bmp | 
Allocations | |
| AutoBitmap (const maxon::String &str, Float pixelRatio=1.0) | |
| AutoBitmap (Int32 id) | |
| ~AutoBitmap () | |
Operators | |
| operator BaseBitmap * () const | |
      
  | 
  explicit | 
Allocates a bitmap by filename string and optional pixel ratio.
| [in] | str | The bitmap filename string. Must be inside the res folder of a plugin data. | 
| [in] | pixelRatio | An optional pixel ratio. | 
      
  | 
  explicit | 
Allocates a bitmap by icon ID registered with RegisterIcon().
| [in] | id | A registered icon ID. | 
| ~AutoBitmap | ( | ) | 
Destructs the allocated AutoBitmap.
| operator BaseBitmap * | ( | ) | const | 
Gets the internal BaseBitmap pointer.
      
  | 
  private |