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    RayLightCaustics Struct Reference

    #include <c4d_raytrace.h>

    Public Attributes

    Bool cs_enable
     
    Float cs_energy
     
    Int32 cs_photons
     
    Bool vcs_enable
     
    Float vcs_energy
     
    Int32 vcs_photons
     
    Int32 falloff
     
    Float innerradius
     
    Float outerradius
     

    Protected Member Functions

     RayLightCaustics ()
     

    Constructor & Destructor Documentation

    ◆ RayLightCaustics()

    RayLightCaustics ( )
    protected

    Member Data Documentation

    ◆ cs_enable

    Bool cs_enable

    enable surface caustics

    ◆ cs_energy

    Float cs_energy

    The caustic energy.

    ◆ cs_photons

    Int32 cs_photons

    The number of photons.

    ◆ vcs_enable

    Bool vcs_enable

    true to enable volume caustics.

    ◆ vcs_energy

    Float vcs_energy

    The volume caustic energy.

    ◆ vcs_photons

    Int32 vcs_photons

    The number of volume photons.

    ◆ falloff

    Int32 falloff

    The caustic light falloff.

    ◆ innerradius

    Float innerradius

    The inner radius.

    ◆ outerradius

    Float outerradius

    The outer radius.