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    InvokeScriptData Struct Reference

    #include <c4d_baselist.h>

    Detailed Description

    Message structure for the MSG_TRANSFORM_OBJECT message. Private.

    Input Values

    String functionName
     
    GeData arg1
     
    GeData arg2
     
    GeData arg3
     

    Result Values

    GeData result
     

    Member Data Documentation

    ◆ functionName

    String functionName

    [Read-Only]
    The name of the function to call in the target script

    ◆ arg1

    GeData arg1

    ◆ arg2

    GeData arg2

    ◆ arg3

    GeData arg3

    [Read-Only]
    The arguments to be passed to the function.

    ◆ result

    GeData result

    Set to the result of executing the function.