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    BakeTexEnums

    Detailed Description

    Enumerations

    enum  BakeTexEnums {
      BAKE_TEX_USE_CAMERA_VECTOR ,
      BAKE_TEX_USE_POLYSELECTION ,
      BAKE_TEX_AMBIENT_OCCLUSION ,
      BAKE_TEX_NORMAL ,
      BAKE_TEX_SURFACECOLOR ,
      BAKE_TEX_COLOR ,
      BAKE_TEX_DIFFUSION ,
      BAKE_TEX_LUMINANCE ,
      BAKE_TEX_ALPHA ,
      BAKE_TEX_ILLUMINATION ,
      BAKE_TEX_SHADOWS ,
      BAKE_TEX_BUMP ,
      BAKE_TEX_TRANSPARENCY ,
      BAKE_TEX_UVMAP ,
      BAKE_TEX_REFLECTION ,
      BAKE_TEX_DISPLACEMENT ,
      BAKE_TEX_WIDTH ,
      BAKE_TEX_HEIGHT ,
      BAKE_TEX_PIXELBORDER ,
      BAKE_TEX_FILL_COLOR ,
      BAKE_TEX_UV_LEFT ,
      BAKE_TEX_UV_RIGHT ,
      BAKE_TEX_UV_TOP ,
      BAKE_TEX_UV_BOTTOM ,
      BAKE_TEX_SUPERSAMPLING ,
      BAKE_TEX_USE_BUMP ,
      BAKE_TEX_NO_GI ,
      BAKE_TEX_CONTINUE_UV ,
      BAKE_TEX_USE_PHONG_TAG ,
      BAKE_TEX_COLORPROFILE ,
      BAKE_TEX_SHOW_STATUS ,
      BAKE_TEX_PROGRESS_BITMAP ,
      BAKE_TEX_GENERATE_UNDO ,
      BAKE_TEX_PREVIEW ,
      BAKE_TEX_COLOR_ILLUM ,
      BAKE_TEX_COLOR_SHADOWS ,
      BAKE_TEX_COLOR_LUMINANCE ,
      BAKE_TEX_COLOR_DIFFUSION ,
      BAKE_TEX_LUMINANCE_DIFFUSION ,
      BAKE_TEX_ILLUMINATION_SHADOWS ,
      BAKE_TEX_NORMAL_METHOD ,
      BAKE_TEX_NORMAL_METHOD_OBJECT ,
      BAKE_TEX_NORMAL_METHOD_TANGENT ,
      BAKE_TEX_NORMAL_METHOD_WORLD ,
      BAKE_TEX_NORMAL_FLIP_X ,
      BAKE_TEX_NORMAL_FLIP_Y ,
      BAKE_TEX_NORMAL_FLIP_Z ,
      BAKE_TEX_NORMAL_SWAP_YZ ,
      BAKE_TEX_NORMAL_SOURCE ,
      BAKE_TEX_NORMAL_USE_RAYCAST ,
      BAKE_TEX_SURFACE_ILLUMINATION ,
      BAKE_TEX_AO_VERTEX_MAP ,
      BAKE_TEX_AO_SELFINTERSECTION ,
      BAKE_TEX_AO_VERTEXMAPS ,
      BAKE_TEX_DISPLACEMENT_SOURCE ,
      BAKE_TEX_DISPLACEMENT_HEIGHT ,
      BAKE_TEX_DISPLACEMENT_METHOD ,
      BAKE_TEX_DISPLACEMENT_METHOD_OBJECT ,
      BAKE_TEX_DISPLACEMENT_METHOD_WORLD ,
      BAKE_TEX_DISPLACEMENT_METHOD_TANGENT ,
      BAKE_TEX_DISPLACEMENT_METHOD_INTENSITY ,
      BAKE_TEX_DISPLACEMENT_METHOD_CENTEREDINTENSITY ,
      BAKE_TEX_DISPLACEMENT_METHOD_REDGREEN ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY_SUBDIVISION ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY_ROUND ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY_ROUNDCONTOUR ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY_HQREMAPPING ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY_MAPRESULT ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY_KEEPEDGES ,
      BAKE_TEX_DISPLACEMENT_SUBPOLY_DISTRIBUTION ,
      BAKE_TEX_RAYCAST_USE_MAX_DISTANCE ,
      BAKE_TEX_RAYCAST_CUSTOM_MAX_DISTANCE ,
      BAKE_TEX_RAYCAST_USE_AUTO_SPIKE_FILTER_THRESHOLD ,
      BAKE_TEX_RAYCAST_CUSTOM_SPIKE_FILTER_THRESHOLD ,
      BAKE_TEX_OPTIMAL_MAPPING ,
      BAKE_TEX_OPTIMAL_MAPPING_OFF ,
      BAKE_TEX_OPTIMAL_MAPPING_CUBIC ,
      BAKE_TEX_OPTIMAL_MAPPING_ANGLE ,
      BAKE_TEX_OPTIMAL_MAPPING_PACKED ,
      BAKE_TEX_OPTIMAL_MAPPING_RELAXCOUNT ,
      BAKE_TEX_OPTIMAL_MAPPING_PREVIEW ,
      BAKE_TEX_NO_INIT_BITMAP ,
      BAKE_TEX_AUTO_SIZE ,
      BAKE_TEX_AUTO_SIZE_MIN ,
      BAKE_TEX_AUTO_SIZE_MAX ,
      BAKE_TEX_AUTO_PIXEL_SIZE ,
      BAKE_TEX_STATUSBAR ,
      BAKE_TEX_DUMMY
    }
     

    Enumeration Type Documentation

    ◆ BakeTexEnums

    Enumerator
    BAKE_TEX_USE_CAMERA_VECTOR 

    Bool Use camera vector.

    BAKE_TEX_USE_POLYSELECTION 

    Bool Use polygon selection.

    BAKE_TEX_AMBIENT_OCCLUSION 

    Bool Bake ambient occlusion.

    BAKE_TEX_NORMAL 

    Bool Bake normal channel.

    BAKE_TEX_SURFACECOLOR 

    Bool Bake surface color.

    BAKE_TEX_COLOR 

    Bool Bake color.

    BAKE_TEX_DIFFUSION 

    Bool Bake diffusion channel.

    BAKE_TEX_LUMINANCE 

    Bool Bake luminance.

    BAKE_TEX_ALPHA 

    Bool Bake alpha channel.

    BAKE_TEX_ILLUMINATION 

    Bool Bake illumination.

    BAKE_TEX_SHADOWS 

    Bool Bake shadows.

    BAKE_TEX_BUMP 

    Bool Bake bump.

    BAKE_TEX_TRANSPARENCY 

    Bool Bake transparency.

    BAKE_TEX_UVMAP 

    Bool Bake UV map.

    BAKE_TEX_REFLECTION 

    Bool Bake reflection.

    BAKE_TEX_DISPLACEMENT 

    Bool Bake displacement.

    BAKE_TEX_WIDTH 

    Int32 Width.

    BAKE_TEX_HEIGHT 

    Int32 Height.

    BAKE_TEX_PIXELBORDER 

    Int32 Pixel border.

    BAKE_TEX_FILL_COLOR 

    Vector Fill color.

    BAKE_TEX_UV_LEFT 

    Float Left UV coordinate.

    BAKE_TEX_UV_RIGHT 

    Float Right UV coordinate.

    BAKE_TEX_UV_TOP 

    Float Top UV coordinate.

    BAKE_TEX_UV_BOTTOM 

    Float Bottom UV coordinate.

    BAKE_TEX_SUPERSAMPLING 

    Int32 Supersampling.

    BAKE_TEX_USE_BUMP 

    Bool Use bump.

    BAKE_TEX_NO_GI 

    Bool No GI.

    BAKE_TEX_CONTINUE_UV 

    Bool Continue UV.

    BAKE_TEX_USE_PHONG_TAG 

    Bool The pixel will be clamped to the current polygon if set to true and if the angle between polygons is bigger than their phong angle.
    Only needed if BAKE_TEX_CONTINUE_UV is set to true.

    BAKE_TEX_COLORPROFILE 

    ColorProfile Color profile of the baked texture.

    BAKE_TEX_SHOW_STATUS 

    Bool Show status.

    BAKE_TEX_PROGRESS_BITMAP 

    Bool Show the bitmap in a preview during baking.

    BAKE_TEX_GENERATE_UNDO 

    Bool Generate undo for UVW tags and Vertex tags created by the baker.

    BAKE_TEX_PREVIEW 

    Bool Bake texture preview.

    BAKE_TEX_COLOR_ILLUM 

    Bool Illumination in color.

    BAKE_TEX_COLOR_SHADOWS 

    Bool Shadows in color.

    BAKE_TEX_COLOR_LUMINANCE 

    Bool Luminance in color.

    BAKE_TEX_COLOR_DIFFUSION 

    Bool Diffusion in color.

    BAKE_TEX_LUMINANCE_DIFFUSION 

    Bool Diffusion in luminance.

    BAKE_TEX_ILLUMINATION_SHADOWS 

    Bool Shadows in luminance.

    BAKE_TEX_NORMAL_METHOD 

    Int32 Normal method:

    BAKE_TEX_NORMAL_METHOD_OBJECT 

    Object.

    BAKE_TEX_NORMAL_METHOD_TANGENT 

    Tangent.

    BAKE_TEX_NORMAL_METHOD_WORLD 

    World.

    BAKE_TEX_NORMAL_FLIP_X 

    Bool Flip X.

    BAKE_TEX_NORMAL_FLIP_Y 

    Bool Flip Y.

    BAKE_TEX_NORMAL_FLIP_Z 

    Bool Flip Z.

    BAKE_TEX_NORMAL_SWAP_YZ 

    Bool Swap Y/Z.

    BAKE_TEX_NORMAL_SOURCE 

    BaseLink Normal source.

    BAKE_TEX_NORMAL_USE_RAYCAST 

    Whether the normal map will be generated using ray casting. True when baking the normal map only.

    Since
    R18
    BAKE_TEX_SURFACE_ILLUMINATION 

    Bool Surface illumination.

    BAKE_TEX_AO_VERTEX_MAP 

    Bool Ambient occlusion in vertex map.

    BAKE_TEX_AO_SELFINTERSECTION 

    Bool Ambient occlusion self-intersection.

    BAKE_TEX_AO_VERTEXMAPS 

    void* Pointer to a BaseContainer that stores all new generated vertex maps.

    BAKE_TEX_DISPLACEMENT_SOURCE 

    BaseLink The high-res source object.

    BAKE_TEX_DISPLACEMENT_HEIGHT 

    void* A pointer to a Float that will receive the displacement height.

    BAKE_TEX_DISPLACEMENT_METHOD 

    Int32 Displacement method:

    BAKE_TEX_DISPLACEMENT_METHOD_OBJECT 

    Object.

    BAKE_TEX_DISPLACEMENT_METHOD_WORLD 

    World.

    BAKE_TEX_DISPLACEMENT_METHOD_TANGENT 

    Tangent.

    BAKE_TEX_DISPLACEMENT_METHOD_INTENSITY 

    Intensity.

    BAKE_TEX_DISPLACEMENT_METHOD_CENTEREDINTENSITY 

    Centered intensity.

    BAKE_TEX_DISPLACEMENT_METHOD_REDGREEN 

    Red <-> Green.

    BAKE_TEX_DISPLACEMENT_SUBPOLY 

    Bool Displacement subpoly.

    BAKE_TEX_DISPLACEMENT_SUBPOLY_SUBDIVISION 

    Int32 Displacement subpoly subdivision.

    BAKE_TEX_DISPLACEMENT_SUBPOLY_ROUND 

    Bool Displacement subpoly round.

    BAKE_TEX_DISPLACEMENT_SUBPOLY_ROUNDCONTOUR 

    Bool Displacement subpoly round contour.

    BAKE_TEX_DISPLACEMENT_SUBPOLY_HQREMAPPING 

    Bool Displacement subpoly HQ remapping.

    BAKE_TEX_DISPLACEMENT_SUBPOLY_MAPRESULT 

    Bool Displacement subpoly map result.

    BAKE_TEX_DISPLACEMENT_SUBPOLY_KEEPEDGES 

    Bool Displacement subpoly keep edges.

    BAKE_TEX_DISPLACEMENT_SUBPOLY_DISTRIBUTION 

    Bool Displacement subpoly distribution.

    BAKE_TEX_RAYCAST_USE_MAX_DISTANCE 

    Bool Use maximum ray casting distance.

    Since
    R18
    BAKE_TEX_RAYCAST_CUSTOM_MAX_DISTANCE 

    Float Custom maximum ray casting distance.

    Since
    R18
    BAKE_TEX_RAYCAST_USE_AUTO_SPIKE_FILTER_THRESHOLD 

    Bool Use automatic spike filter threshold.

    Since
    R18
    BAKE_TEX_RAYCAST_CUSTOM_SPIKE_FILTER_THRESHOLD 

    Float Custom spike filter threshold.

    Since
    R18
    BAKE_TEX_OPTIMAL_MAPPING 

    Int32 Optimal mapping:

    BAKE_TEX_OPTIMAL_MAPPING_OFF 

    Off.

    BAKE_TEX_OPTIMAL_MAPPING_CUBIC 

    Cubic.

    BAKE_TEX_OPTIMAL_MAPPING_ANGLE 

    Angle.

    BAKE_TEX_OPTIMAL_MAPPING_PACKED 

    Packed.

    BAKE_TEX_OPTIMAL_MAPPING_RELAXCOUNT 

    Int32 Optimal mapping relax count.

    BAKE_TEX_OPTIMAL_MAPPING_PREVIEW 

    Int32 Optimal mapping preview.

    BAKE_TEX_NO_INIT_BITMAP 

    Bool Set to true if the MultipassBitmap is already initialized.

    BAKE_TEX_AUTO_SIZE 

    Bool Auto size.

    BAKE_TEX_AUTO_SIZE_MIN 

    Int32 Minimum auto size.

    BAKE_TEX_AUTO_SIZE_MAX 

    Int32 Maximum auto size.

    BAKE_TEX_AUTO_PIXEL_SIZE 

    Float Automatic pixel size.

    BAKE_TEX_STATUSBAR 

    String Status bar text.

    BAKE_TEX_DUMMY