RayLightCaustics Struct Reference

#include <c4d_raytrace.h>

Public Attributes

Bool cs_enable
 
Float cs_energy
 
Int32 cs_photons
 
Bool vcs_enable
 
Float vcs_energy
 
Int32 vcs_photons
 
Int32 falloff
 
Float innerradius
 
Float outerradius
 

Protected Member Functions

 RayLightCaustics ()
 

Constructor & Destructor Documentation

◆ RayLightCaustics()

RayLightCaustics ( )
protected

Member Data Documentation

◆ cs_enable

Bool cs_enable

enable surface caustics

◆ cs_energy

Float cs_energy

The caustic energy.

◆ cs_photons

Int32 cs_photons

The number of photons.

◆ vcs_enable

Bool vcs_enable

true to enable volume caustics.

◆ vcs_energy

Float vcs_energy

The volume caustic energy.

◆ vcs_photons

Int32 vcs_photons

The number of volume photons.

◆ falloff

Int32 falloff

The caustic light falloff.

◆ innerradius

Float innerradius

The inner radius.

◆ outerradius

Float outerradius

The outer radius.