This is the complete list of members for SculptObject, including all inherited members.
AddEventNotification(BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data) | BaseList2D | |
AddFolder() | SculptObject | |
AddLayer() | SculptObject | |
AddUniqueID(Int32 appid, const Char *const mem, Int bytes) | BaseList2D | |
Alloc(Int32 type) | BaseList2D | static |
AnimationLayerRemap(BaseObject **layer=nullptr) | BaseList2D | |
BaseList2D() | BaseList2D | private |
C4DAtom() | C4DAtom | private |
C4DAtomGoal() | C4DAtomGoal | private |
ChangeNBit(NBIT bit, NBITCONTROL bitmode) | GeListNode | |
ClearKeyframeSelection() | BaseList2D | |
CopyDynamicDescriptionFrom(const BaseList2D *src) | BaseList2D | |
CopyTo(C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn) const | C4DAtom | |
DecreaseSubdivisionLevel() | SculptObject | |
DelBit(Int32 mask) | BaseList2D | |
DeleteSelectedLayer() | SculptObject | |
Edit() | BaseList2D | |
EndUndo() | SculptObject | |
FindCTrack(const DescID &id) | BaseList2D | |
FindCTrack(const DescID &id) const | BaseList2D | |
FindEventNotification(const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid) | BaseList2D | |
FindKeyframeSelection(const DescID &id) | BaseList2D | |
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) const | BaseList2D | |
FlushChilds() | GeListNode | |
Free(BaseList2D *&bl) | BaseList2D | static |
GeListNode() | GeListNode | private |
GetAccessedObjects(METHOD_ID method, AccessedObjectsCallback &access) const | BaseList2D | |
GetAccessedObjectsOfChildren(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const | BaseList2D | |
GetAccessedObjectsOfFirstChildHierarchy(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const | BaseList2D | |
GetAccessedObjectsOfHierarchy(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const | BaseList2D | |
GetAccessedObjectsRec(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, Bool withSiblings, Bool withChildren, AccessedObjectsCallback &access) const | BaseList2D | |
GetAllBits() const | BaseList2D | |
GetAllNimbusRefs() const | BaseList2D | |
GetAllowDeformations() | SculptObject | |
GetAnimatedParameter(const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags) const | BaseList2D | |
GetBaseLayer() | SculptObject | |
GetBit(Int32 mask) const | BaseList2D | |
GetBranchInfo(const maxon::ValueReceiver< const BranchInfo & > &info, GETBRANCHINFO flags) const | GeListNode | |
GetBubbleHelp() | BaseList2D | |
GetClassification() const | C4DAtom | |
GetClone(COPYFLAGS flags, AliasTrans *trn) const | C4DAtom | |
GetCTrackRoot(Bool create) | BaseList2D | |
GetCTrackRoot() const | BaseList2D | |
GetCurrentLayer() | SculptObject | |
GetCurrentLevel() | SculptObject | |
GetCustomData() | GeListNode | |
GetCustomData() const | GeListNode | |
GetData() | BaseList2D | |
GetDataInstance() const | BaseList2D | |
GetDataInstance() | BaseList2D | |
GetDataInstanceRef() const | BaseList2D | |
GetDataInstanceRef() | BaseList2D | |
GetDescIDState(const DescID &id, Bool tolerant) const | BaseList2D | |
GetDescription(Description *description, DESCFLAGS_DESC flags) const | C4DAtom | |
GetDirty(DIRTYFLAGS flags) const | C4DAtom | |
GetDiskType() const | C4DAtom | |
GetDisplayPolygonObject() | SculptObject | |
GetDocument() const | GeListNode | |
GetDocument() | GeListNode | |
GetDown() | GeListNode | |
GetDown() const | GeListNode | |
GetDownLast() | GeListNode | |
GetDownLast() const | GeListNode | |
GetDynamicDescription() const | C4DAtom | |
GetDynamicDescriptionWritable() | C4DAtom | |
GetEnabling(const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) const | C4DAtom | |
GetFaceNormals() | SculptObject | |
GetFirstCTrack() | BaseList2D | |
GetFirstCTrack() const | BaseList2D | |
GetFirstLayer() | SculptObject | |
GetFirstOverride() | BaseList2D | |
GetFirstShader() const | BaseList2D | |
GetHDirty(HDIRTYFLAGS mask) const | C4DAtom | |
GetHiddenShaderRoot(Bool create) | BaseList2D | |
GetIcon(IconData *dat) | BaseList2D | |
GetInfo() const | GeListNode | |
GetLayerData(const BaseDocument *doc, Bool rawdata=false) const | BaseList2D | |
GetLayerObject(const BaseDocument *doc) | BaseList2D | |
GetLayerObject(const BaseDocument *doc) const | BaseList2D | |
GetLayerSystem() | SculptObject | |
GetListHead() | GeListNode | |
GetListHead() const | GeListNode | |
GetMain() const | BaseList2D | |
GetMarker() const | BaseList2D | |
GetMarkerStampEx(UInt32 *l1, UInt32 *l2) | BaseList2D | |
GetMaskCache() | SculptObject | |
GetMemoryUsage() | SculptObject | |
GetName() const | BaseList2D | |
GetNBit(NBIT bit) const | GeListNode | |
GetNBitMask(Int32 index) const | GeListNode | |
GetNext() | BaseList2D | |
GetNext() const | BaseList2D | |
GetNimbusRef(const maxon::Id &spaceId) const | BaseList2D | |
GetNLARoot(Bool create) | BaseList2D | |
GetNodeData(Int32 index=0) const | GeListNode | |
GetNodeData(Int32 index=0) | GeListNode | |
GetNodeID(Int32 index=0) const | GeListNode | |
GetOriginalObject() | SculptObject | |
GetOriginalObject() const | SculptObject | |
GetOverrideRoot(Bool create) | BaseList2D | |
GetParameter(const DescID &id, GeData &t_data, DESCFLAGS_GET flags) const | C4DAtom | |
GetPointCount() | SculptObject | |
GetPointR() | SculptObject | |
GetPointW() | SculptObject | |
GetPolygon(Int32 index, CPolygon &cpoly) | SculptObject | |
GetPolygonCopy(Int32 subdivisionLevel, Bool includeTopLevels=true) | SculptObject | |
GetPolygonCount() | SculptObject | |
GetPred() | BaseList2D | |
GetPred() const | BaseList2D | |
GetRealType() const | C4DAtom | |
GetShaderRepositoryRoot(Bool create) | BaseList2D | |
GetSubdivisionCount() | SculptObject | |
GetType() const | C4DAtom | |
GetTypeName() const | BaseList2D | |
GetUniqueIDCount() const | BaseList2D | |
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) const | BaseList2D | |
GetUp() | GeListNode | |
GetUp() const | GeListNode | |
GetVertexNormals() | SculptObject | |
GetViewportRenderId(VIEWPORT_RENDER_ID typeId) const | BaseList2D | |
GroupChanges() | BaseList2D | |
Hit(BaseDraw *bd, Float mx, Float my, Bool backfaces, SculptHitData &hitData) | SculptObject | |
Hit(const Vector &rayp, const Vector &rayv, Bool backfaces, SculptHitData &hitData) | SculptObject | |
IncreaseSubdivisionLevel() | SculptObject | |
InitOpenGL(BaseDraw *bd=nullptr) | SculptObject | |
InsertAfter(GeListNode *bl) | GeListNode | |
InsertBefore(GeListNode *bl) | GeListNode | |
InsertShader(BaseShader *shader, BaseShader *pred=nullptr) | BaseList2D | |
InsertTrackSorted(CTrack *track) | BaseList2D | |
InsertUnder(GeListNode *bl) | GeListNode | |
InsertUnderLast(GeListNode *bl) | GeListNode | |
IsDocumentRelated() const | GeListNode | |
IsFrozen() | SculptObject | |
IsInstanceOf(Int32 id) const | C4DAtom | |
IsNodeBased() const | BaseList2D | |
IsPointSelected(Int32 index) | SculptObject | |
IsPolygonSelected(Int32 index) | SculptObject | |
KeyframeSelectionContent() | BaseList2D | |
Message(Int32 type, void *data=nullptr) | C4DAtom | |
MoveChildrenTo(GeListNode *dest) | GeListNode | |
MultiMessage(MULTIMSG_ROUTE flags, Int32 type, void *data) | C4DAtom | |
NeedCollisionUpdate(Bool fullUpdate=false) | SculptObject | |
OffsetPoint(SculptLayer *pLayer, Vector *pPoints, Bool useMask, Float strength, Int32 index, const Vector &offset, Bool respectLayerStrength=false) | SculptObject | |
OffsetPreviewPoint(SculptLayer *pLayer, Bool useMask, Float strength, Int32 index, const Vector &offset, Bool respectLayerStrength=false) | SculptObject | |
PointPolysAverage(Int32 vertex, Float32 *values) | SculptObject | |
PointPolysAverage(Int32 vertex, Vector *values) | SculptObject | |
PrivateGetOrCreateNimbusRef(const maxon::Id &spaceId) | BaseList2D | |
Read(HyperFile *hf, Int32 id, Int32 level) | C4DAtom | |
ReadObject(HyperFile *hf, Bool readheader) | C4DAtom | |
Remove() | GeListNode | |
RemoveEventNotification(const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid) | BaseList2D | |
RemoveNimbusRef(const maxon::Id &spaceId) | BaseList2D | |
Scale(Float scale) | BaseList2D | |
SculptObject() | SculptObject | private |
SetAllBits(Int32 bits) | BaseList2D | |
SetAllowDeformations(Bool value) | SculptObject | |
SetAnimatedParameter(const CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags) | BaseList2D | |
SetBit(Int32 mask) | BaseList2D | |
SETBIT_FLAG_NODIRTY | BaseList2D | static |
SETBIT_FLAG_REMOVE | BaseList2D | static |
SetBitEx(Int32 mask, Int32 flags) | BaseList2D | |
SetCustomData(GeListNode *node) | GeListNode | |
SetData(const BaseContainer &bc, Bool add=true) | BaseList2D | |
SetDescIDState(const DescID &id, DESCIDSTATE descidstate) | BaseList2D | |
SetDirty(DIRTYFLAGS flags) | C4DAtom | |
SetFrozen(Bool value) | SculptObject | |
SetHDirty(HDIRTYFLAGS mask) | C4DAtom | |
SetKeyframeSelection(const DescID &id, Bool selection) | BaseList2D | |
SetLayerData(BaseDocument *doc, const LayerData &data) | BaseList2D | |
SetLayerObject(const LayerObject *layer) | BaseList2D | |
SetMarker(const GeMarker &m) | BaseList2D | |
SetName(const maxon::String &name, Bool setDirty=true) | BaseList2D | |
SetParameter(const DescID &id, const GeData &t_data, DESCFLAGS_SET flags) | C4DAtom | |
SetPreviewPoint(SculptLayer *pLayer, Bool useMask, Float strength, Int32 index, const Vector &offset, Bool respectLayerStrength=false) | SculptObject | |
Smooth(Int32 count, Bool respectMask) | SculptObject | |
StartUndo() | SculptObject | |
Subdivide() | SculptObject | |
ToggleBit(Int32 mask) | BaseList2D | |
TransferGoal(BaseList2D *dst, Bool undolink) | BaseList2D | |
TransferMarker(BaseList2D *dst) const | BaseList2D | |
TranslateDescID(const DescID &id, DescID &res_id, C4DAtom *&res_at) | C4DAtom | |
Update() | SculptObject | |
UpdateCollision() | SculptObject | |
UpdateMask(Bool fullUpdate=false) | SculptObject | |
Write(HyperFile *hf) const | C4DAtom | |
WriteObject(HyperFile *hf) const | C4DAtom | |
~BaseList2D() | BaseList2D | private |
~C4DAtom() | C4DAtom | private |
~C4DAtomGoal() | C4DAtomGoal | private |
~GeListNode() | GeListNode | private |
~SculptObject() | SculptObject | private |