NetRenderMsgBucketFinished Struct Reference

#include <lib_net.h>

Public Attributes

Int32 bucketID
 
Int32 offsetX
 
Int32 offsetY
 
Int32 sizeX
 
Int32 sizeY
 
Int32 borderX
 
Int32 borderY
 
Int32 tilex
 
Int32 tiley
 
Int32 passCount
 
Int32 bufferSize
 
Int32 fragmentsSize
 
Int32 weightMapSize
 
Int32 glowSize
 
Int32 lensDataSize
 
Float32buffer
 
UCharfragments
 
BoolweightMap
 
UCharglow
 
Float32lensData
 

Member Data Documentation

◆ bucketID

Int32 bucketID

◆ offsetX

Int32 offsetX

◆ offsetY

Int32 offsetY

◆ sizeX

Int32 sizeX

◆ sizeY

Int32 sizeY

◆ borderX

Int32 borderX

◆ borderY

Int32 borderY

◆ tilex

Int32 tilex

◆ tiley

Int32 tiley

◆ passCount

Int32 passCount

◆ bufferSize

Int32 bufferSize

◆ fragmentsSize

Int32 fragmentsSize

◆ weightMapSize

Int32 weightMapSize

◆ glowSize

Int32 glowSize

◆ lensDataSize

Int32 lensDataSize

◆ buffer

Float32* buffer

◆ fragments

UChar* fragments

◆ weightMap

Bool* weightMap

◆ glow

UChar* glow

◆ lensData

Float32* lensData