#include <c4d_filterdata.h>
Data structure for loading a movie in a bitmap loader.
Public Member Functions | |
BitmapLoaderAnimatedData () | |
Public Attributes | |
Filename | moviename |
void * | moviedata [16] |
Default constructor.
Filename moviename |
The file name of the movie.
void* moviedata[16] |
The data for the movie.