Detailed Description

Flags for PaintTexture::CreateNewTexture() and PaintTexture::GetTextureDefaults().

Macros

#define TEXTURE_FILEFORMAT
 
#define TEXTURE_WIDTH
 
#define TEXTURE_HEIGHT
 
#define TEXTURE_MODE
 
#define TEXTURE_COLOR
 
#define TEXTURE_SAVE_IMMEDIATLY
 

Macro Definition Documentation

◆ TEXTURE_FILEFORMAT

#define TEXTURE_FILEFORMAT

Int32 File format: FILTER

◆ TEXTURE_WIDTH

#define TEXTURE_WIDTH

Int32 Texture width.

◆ TEXTURE_HEIGHT

#define TEXTURE_HEIGHT

Int32 Texture height.

◆ TEXTURE_MODE

#define TEXTURE_MODE

◆ TEXTURE_COLOR

#define TEXTURE_COLOR

Vector Texture color.

◆ TEXTURE_SAVE_IMMEDIATLY

#define TEXTURE_SAVE_IMMEDIATLY

Bool Flag to save immediately, otherwise texture is only created in memory.