Macros | |
#define | TEX_TILE |
#define | TEX_MIRROR |
#define | TEX_ALPHA |
#define | TEX_BUMP |
#define TEX_TILE |
Texture tile enabled.
#define TEX_MIRROR |
Texture mirroring enabled.
#define TEX_ALPHA |
Texture uses alpha channel (for use within channel shaders).
#define TEX_BUMP |
Bump calculation.